View Issue Details

IDProjectCategoryLast Update
0018488Starward RogueBug - OtherJan 27, 2016 2:55 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.003 
Fixed in Version1.008 
Summary0018488: shots_per_salvo do not fire from offset systems
DescriptionIf I set shots_per_salvo greater than 1, then shots originate from the center of the entity (after the first one).

    <system name="MinigunSystem"
    category="Weapon"
    display_name="Basic Minigun" description="The original pea shooter."
    shot_type="ArrowGolden"
    damage_type="Ballistic"
    attack_power="1"
    firing_timing="OnlyInRange"
    fire_rate=".2"
    range_actual="500" shot_disintegration_speed_mult="2"
    shots_per_salvo="1"
    cue_time = "0.0"
    fires_salvos_sequentially ="true"
    shot_speed="500"
    inaccuracy_spread="15"
    targeting_logic="Direct"
    image_folder="Player" image_name="BasicMachinegun"
    non_sim_patterns="PlayerMainGunMuzzleFlash"
    non_sim_pattern_emission_offset="20,0"
    knockback_strength="100"
    recoil_velocity="200" recoil_max_offset="20" recoil_reset_velocity="100"

  >

TagsNo tags attached.

Activities

keith.lamothe

Jan 27, 2016 2:55 pm

administrator   ~0044805

For 1.008:

* Fixed a bug where weapons with shots_per_salvo > 1 and placed in a system offset would not properly offset the secondary shots.

Thanks :)

Issue History

Date Modified Username Field Change
Jan 23, 2016 7:39 pm ptarth New Issue
Jan 25, 2016 3:43 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 25, 2016 3:43 pm Chris_McElligottPark Status new => assigned
Jan 27, 2016 2:55 pm keith.lamothe Note Added: 0044805
Jan 27, 2016 2:55 pm keith.lamothe Status assigned => resolved
Jan 27, 2016 2:55 pm keith.lamothe Fixed in Version => 1.008
Jan 27, 2016 2:55 pm keith.lamothe Resolution open => fixed