View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018504 | Starward Rogue | Suggestion | Jan 24, 2016 4:23 am | Jan 27, 2016 7:52 pm | |
Reporter | Pepisolo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.005 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0018504: Feedback from a streamer (gist) | ||||
Description | The gist of this feedback came from the streamer Tornis. Fire rate and reload speed are confusing and one should be picked. Unify everything so that the game is only using fire rate. | ||||
Tags | No tags attached. | ||||
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Just to add my 2 cents, I would say to call it "fire rate" uniformly. "Reload speed" is a slightly confusing term in this context. |
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Yeah, that seems better to me. Fire rate sounds good. |
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Thanks! * The term "reload time" has uniformly been changed to be "fire rate." Before both terms were used, which was confusing. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 24, 2016 4:23 am | Pepisolo | New Issue | |
Jan 24, 2016 9:26 pm | Misery | Note Added: 0044710 | |
Jan 24, 2016 9:49 pm | Pepisolo | Note Added: 0044716 | |
Jan 27, 2016 7:52 pm | Chris_McElligottPark | Note Added: 0044824 | |
Jan 27, 2016 7:52 pm | Chris_McElligottPark | Status | new => resolved |
Jan 27, 2016 7:52 pm | Chris_McElligottPark | Fixed in Version | => 1.008 |
Jan 27, 2016 7:52 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 27, 2016 7:52 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |