View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018572 | Starward Rogue | Bug - Gameplay | Jan 28, 2016 2:16 am | Mar 1, 2016 5:05 pm | |
Reporter | Jacic | Assigned To | ptarth | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.007 | ||||
Summary | 0018572: Item spawned out of bounds after Twin Suns condemned room fight | ||||
Description | Once Twin Suns disappeared, the item spawned in an unreachable location. I've attached a screenshot. | ||||
Tags | No tags attached. | ||||
related to | 0018467 | resolved | ptarth | Laser line miniboss drops can't be picked up |
has duplicate | 0018702 | resolved | ptarth | Energy Shield Module generated in inaccessible area |
has duplicate | 0018562 | resolved | ptarth | Twin Suns reward inaccessible |
related to | 0018353 | resolved | keith.lamothe | Laser mini boss drops loot outside reach |
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Rather than making the boss move at the end, it would be useful to add a "destroyed upon room completion" block. |
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Making the boss invisible and without hitbox at 0,0 and then turning the north sun into a boss buddy should work as a pure xml solution. I could test the fight, and that seems to work. But I couldn't figure out how to test the end of the room as the TestChambers doesn't reward, it just resets. I thought there was code somewhere that prevented the room from ending in the testchamber, but I have no idea where it is located. Example Code: <entity name="CenterSun" ship_category="CondemnedRoomBoss" knockback_resistance="1" display_name="Twin Suns" description="TWIN SUNS: Weave between the waves." behavior="Stationary" category="Ship" max_health="20" never_changes_angle_after_spawn="true" starting_angle="90" do_not_seed_if_x_floors_down="5" initial_movement_driving_bullet_pattern="NorthLaserBrainPattern" never_renders="true" > <modifier target="Self" type="DamagePerSecond" math="Add" damage_type="Ion" magnitude="1"/> <room src="Condemned/Dayton_TwinSuns2" boss_spawn_point="0,0" buddies="NorthSun2,SouthSun2" buddy_spawn_points="0,-545;0,545"/> </entity> <entity name="NorthSun" ship_category="BossBuddy" knockback_resistance="1" display_name="Twin Suns" description="TWIN SUNS: Weave between the waves." behavior="Stationary" category="Ship" max_health="20" never_changes_angle_after_spawn="true" starting_angle="90" image_folder="Enemy_Condemned" image_name="PortraDeepOrange_MediumMinion2" do_not_seed_if_x_floors_down="5" initial_movement_driving_bullet_pattern="NorthLaserBrainPattern" > <system type="SunGunEasier" offset="0,0" maximum_difficulty="Easy"/> <system type="SunGun" offset="0,0" minimum_difficulty="Normal" maximum_difficulty="Normal"/> <system type="SunGunHarder" offset="0,0" minimum_difficulty="Hard" maximum_difficulty="Hard"/> <system type="SunGunHardest" offset="0,0" minimum_difficulty="Misery"/> <modifier target="Self" type="DamagePerSecond" math="Add" damage_type="Ion" magnitude="1"/> <hitbox radius="32" /> </entity> |
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Got this one, too. Attached a save with a nifty item stuck in the wall. |
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Just ran into this as well v1.010 |
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Cinth any ideas on progress on this or using this work around? |
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or use a death pattern. death_spiral_movement_driving_bullet_pattern="MovetoCenterAndDie" <bullet_pattern name="MoveToCenterAndDie"> <bullet speed="0" angle="0" shot_type="Invisible" uses_direct_location_control="true"> <change location="0,0" time="0"/> <die/> </bullet> </bullet_pattern> |
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I'm not sure. I have no experience with this part. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2016 2:16 am | Jacic | New Issue | |
Jan 28, 2016 2:16 am | Jacic | File Added: sr_oob_pickup.png | |
Jan 28, 2016 8:51 am | zharmad | Note Added: 0044873 | |
Jan 28, 2016 4:10 pm | ptarth | Note Added: 0044874 | |
Jan 29, 2016 4:00 am | garpu | File Added: ForBugReport_2016_01_28_23_04_13.save | |
Jan 29, 2016 4:00 am | garpu | Note Added: 0044893 | |
Feb 1, 2016 1:17 am | niconico | Note Added: 0044956 | |
Feb 1, 2016 1:19 am | niconico | Relationship added | has duplicate 0018562 |
Feb 1, 2016 1:20 am | niconico | Relationship added | has duplicate 0018479 |
Feb 1, 2016 1:21 am | niconico | Relationship deleted | has duplicate 0018562 |
Feb 1, 2016 1:21 am | niconico | Relationship deleted | has duplicate 0018479 |
Feb 1, 2016 1:22 am | niconico | Relationship added | duplicate of 0018229 |
Feb 1, 2016 1:46 am | niconico | Relationship deleted | 0018229 |
Feb 1, 2016 1:46 am | niconico | Relationship added | related to 0018353 |
Feb 1, 2016 1:54 am | niconico | Note Edited: 0044956 | |
Feb 11, 2016 6:52 am | ptarth | Note Added: 0045133 | |
Feb 11, 2016 5:13 pm | ptarth | Note Added: 0045139 | |
Feb 11, 2016 7:32 pm | Cinth | Note Added: 0045141 | |
Feb 13, 2016 2:29 am | Pepisolo | Relationship added | has duplicate 0018702 |
Feb 13, 2016 2:30 am | Pepisolo | Relationship added | has duplicate 0018562 |
Feb 13, 2016 4:33 am | Pepisolo | Relationship added | related to 0018467 |
Mar 1, 2016 5:05 pm | ptarth | Status | new => resolved |
Mar 1, 2016 5:05 pm | ptarth | Resolution | open => fixed |
Mar 1, 2016 5:05 pm | ptarth | Assigned To | => ptarth |