View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018583 | Starward Rogue | Suggestion | Jan 28, 2016 7:28 am | Jan 28, 2016 7:28 am | |
Reporter | zharmad | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.008 | ||||
Summary | 0018583: Variety in floor generation algorithm | ||||
Description | At the moment, many floors are like one way branching corridors with few circles. I'm guessing this is related to the one-way door fix that's in place, but it would be nice to obtain some different sets. Examples: - Strongly bias new rooms to the right hand side, and try to create connections between them NS. - A rough rectangular torus in the middle with branching out (possible on later floors with more rooms). | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Jan 28, 2016 7:28 am | zharmad | New Issue |