View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018593 | Starward Rogue | Bug - Gameplay | Jan 28, 2016 7:42 pm | Feb 5, 2016 1:14 pm | |
Reporter | Maurog | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.008 | ||||
Fixed in Version | 1.013 | ||||
Summary | 0018593: Keyprentice didn't actually give the 5 keys when picked | ||||
Description | It gave the message, it briefly showed the keycard icon on the bottom right, but the keycard count remained at 0. | ||||
Tags | No tags attached. | ||||
related to | 0018558 | resolved | Chris_McElligottPark | Move Keymaster levelup to level 2/3 and level 6/7. |
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Do you have a .save from a bug report that I can look into? |
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Maybe related (I hesitate to create a new report): in 1.009, I picked Keyprentice on 2 occasions (both time with the Flame Tank, if it is of any incidence) and was awarded 4 keys instead of the 5 advertised. I created a save file in case you need it, though since it was saved after the skill picking, and might not be very useful. |
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Hmm, strange. I have an idea of what may have caused it, however as it currently stands, testing them didn't cause the issue (I tested with a few mechs, although technically it shouldn't matter which). I'll collaborate on it with some others and see what we can do. |
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It originally happened to me with a Redshift. I just remember it because I had 0 keys and after I picked Keprentice I still had 0 keys, even though the icon for "key" briefly appeared in the lower right. I even thought that maybe it's an error with display and it gave the keys without updating the count on the gui, but no, I couldn't open a door. |
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Happened again, this time I took screenshots. They show the status before, during and after. Note how I have 2 keys (with Redshift again), then I pick Keyprentice, and the bottom right icon shows a gain of +0 (!) keys, and right after I still have 2 keys even though it shows the Keyprentice in the inventory. |
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Also attached save from Steam directory, no idea how to save bug report saves from within the game... |
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To make a bug report save: While in a run Pause menu -> save game for bug report (top most option/ it's darkened but the button works). In your save games folder there is a folder named "forbugreports" and it will be in there. |
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The 20 keys perk also doesn't work as advertised. https://www.arcengames.com/forums/index.php/topic,18440.msg0.html |
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I can confirm that I took the Keymaster perk today with Redshift in version 1.010, and got 1 key instead of "+20 keys". |
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For 1.013: * Added EffectType.ChangeCurrentInventory ** instantly changes the player's inventory of (related_item) by (magnitude) according to (math, default Add) ** normally EntityModifierType.InventoryChangePerSecond takes care of any need for this, but when you want to add an exact amount (like with the probation rewards) this avoids that modifier's imprecision. ** it's now used instead of InventoryChangePerSecond for those cases Thanks :) |
Date Modified | Username | Field | Change |
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Jan 28, 2016 7:42 pm | Maurog | New Issue | |
Jan 28, 2016 7:42 pm | Maurog | Relationship added | related to 0018558 |
Jan 28, 2016 7:45 pm | Mission | Note Added: 0044881 | |
Jan 29, 2016 2:05 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 29, 2016 2:05 am | Chris_McElligottPark | Status | new => assigned |
Jan 30, 2016 4:40 am | Danjuro | Note Added: 0044930 | |
Jan 30, 2016 4:46 am | Mission | Note Added: 0044931 | |
Jan 30, 2016 12:35 pm | Maurog | Note Added: 0044933 | |
Jan 30, 2016 1:55 pm | Maurog | File Added: before.jpg | |
Jan 30, 2016 1:55 pm | Maurog | File Added: during.jpg | |
Jan 30, 2016 1:56 pm | Maurog | File Added: after.jpg | |
Jan 30, 2016 1:58 pm | Maurog | Note Added: 0044935 | |
Jan 30, 2016 2:00 pm | Maurog | File Added: 1.save | |
Jan 30, 2016 2:01 pm | Maurog | Note Added: 0044936 | |
Jan 30, 2016 2:43 pm | Cinth | Note Added: 0044938 | |
Jan 31, 2016 9:32 pm | zharmad | Note Added: 0044950 | |
Jan 31, 2016 9:54 pm | LaGrange | Note Added: 0044951 | |
Feb 5, 2016 1:14 pm | keith.lamothe | Note Added: 0045055 | |
Feb 5, 2016 1:14 pm | keith.lamothe | Status | assigned => resolved |
Feb 5, 2016 1:14 pm | keith.lamothe | Fixed in Version | => 1.013 |
Feb 5, 2016 1:14 pm | keith.lamothe | Resolution | open => fixed |