View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018623 | Starward Rogue | Suggestion | Jan 31, 2016 4:27 am | Feb 12, 2016 10:30 pm | |
Reporter | Apathetic | Assigned To | Misery | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.010 | ||||
Fixed in Version | 1.014 | ||||
Summary | 0018623: Terminus balancing | ||||
Description | I just beat terminus, was my first time seeing him. The first 2 phases I blew through fairly quickly but from what I saw were reasonable in their bullet patterns for what I'd expect from normal. The third seemed to have a more reasonable amount of health. I did manage to find 2 of the 40% damage level up abilities, and have 2 crippling drones for what ever those do... The attached save was for the start of the third phase. | ||||
Tags | No tags attached. | ||||
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I would note that the 40% damage boost level-ups are probably too OP, given that the 20% early level ones have been nerfed into 10%. This second one should probably be 20~30% |
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I think I'd have to second this after blowing him away first time seeing him before any of his shots got to me - Though I did have the incredibility that doubled damage when at full health. |
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I'll agree that the 40% damage boosts are WAY too much. |
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While balancing terminus, I'll note that being able to teleport back to the previous room and be safe during the burst salvos seems a bit much (especially if you have a longer range weapon -- I don't know if it would be less of an issue with shorter range guns) |
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Oh, I realized that issue 18635 already mentions the terminus teleporter exploit |
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Okay, I've done this. From the patch notes: * Multiple exploits have been negated in the fight with Terminus ** The teleporters in the room are now one-way, and you cannot wake the boss with bullets from that location, or even damage it from there; you must step out of the teleporter to wake it ** In addition, Terminus is now completely invincible as long as either of it's two guardians are in the room. If you try to skip them by running through them to the teleporters, you'll permanently trap yourself in an unwinnable state. No cheating, now... |
Date Modified | Username | Field | Change |
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Jan 31, 2016 4:27 am | Apathetic | New Issue | |
Jan 31, 2016 4:27 am | Apathetic | File Added: 6.save | |
Jan 31, 2016 2:18 pm | zharmad | Note Added: 0044947 | |
Jan 31, 2016 9:16 pm | Thiima | Note Added: 0044948 | |
Feb 3, 2016 3:07 pm | Misery | Note Added: 0044987 | |
Feb 5, 2016 4:30 pm | Chris_McElligottPark | Assigned To | => Misery |
Feb 5, 2016 4:30 pm | Chris_McElligottPark | Status | new => assigned |
Feb 12, 2016 5:33 pm | Rainbow | Note Added: 0045156 | |
Feb 12, 2016 5:37 pm | Rainbow | Note Added: 0045157 | |
Feb 12, 2016 10:30 pm | Misery | Note Added: 0045163 | |
Feb 12, 2016 10:30 pm | Misery | Status | assigned => resolved |
Feb 12, 2016 10:30 pm | Misery | Fixed in Version | => 1.014 |
Feb 12, 2016 10:30 pm | Misery | Resolution | open => fixed |