View Issue Details

IDProjectCategoryLast Update
0018669Starward RogueSuggestionMar 2, 2016 5:34 am
Reporterptarth Assigned To 
Status feedbackResolutionopen 
Product Version1.012 
Summary0018669: Make Mouse capture optional
Descriptionper: https://www.arcengames.com/forums/index.php/topic,18514.msg198734.html#msg198734

Greetings Chris,

Love the work you're doing on Starward Rogue. Pretty sure it's going to find a permanent home on my channel (it will at least have a permanent home in my gaming collection and see lots of play).

One small request: could you make the cursor lock an option? It's a bear and a half to record a video when a game traps my cursor. Unfortunately, my audio recording software doesn't have global shortcut keys, so if I don't have it active I can't start the recording. I've managed to work around it by using a separate workspace to launch the audio, but then I can't monitor the waveforms to make sure it's recording correctly.

Thanks for the consideration!

Cheers,
Frog
TagsNo tags attached.

Activities

Chris_McElligottPark

Feb 3, 2016 4:48 pm

administrator   ~0045011

If you hit escape, it immediately removes the capture. Is that not enough of flexibility for you? If need be I can of course make it completely optional though.

ptarth

Feb 11, 2016 6:50 am

developer   ~0045132

Just saw this going back through the log. It works out well enough. I hadn't noticed earlier because I usually am recompiling the XML, which counts as activating the window, so I have to hit escape twice to release the mouse again.

Issue History

Date Modified Username Field Change
Feb 3, 2016 3:19 pm ptarth New Issue
Feb 3, 2016 4:48 pm Chris_McElligottPark Note Added: 0045011
Feb 11, 2016 6:50 am ptarth Note Added: 0045132
Mar 2, 2016 5:34 am ptarth Status new => feedback