View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018673 | Starward Rogue | Gameplay Issue | Feb 3, 2016 4:37 pm | Feb 3, 2016 4:37 pm | |
Reporter | dfinlay | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.010 | ||||
Summary | 0018673: Not enough mysterious circuit drops for ID minigame to make sense | ||||
Description | The game has mysterious circuits that follow the ID mini-game paradigm common in roguelikes and roguelites, where you initially don't know what they do, but after experimenting with them, you can learn and then use that knowledge the next time you get the same item. Unfortunately, the circuits are rare enough here that there generally isn't a next time you get the same circuit, which kind of defeats the point. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 3, 2016 4:37 pm | dfinlay | New Issue |