View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018681 | Starward Rogue | Bug - Gameplay | Feb 5, 2016 4:42 pm | Feb 5, 2016 4:42 pm | |
Reporter | ptarth | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.012 | ||||
Summary | 0018681: Salvo fire with in inaccuracy does not change original shot | ||||
Description | If you have a Salvo shot with inaccuracy for the entire salvo, the directly aimed shot is not affected by the inaccuracy calculation. Example Weapon <system name="InvaderBossConeBlueSystem" category="Weapon" fire_rate="2" cue_time = "0.0" shots_per_salvo="22" range_actual="1000" shot_speed="250" shot_type="WideDoubleBlue" damage_type="Energy" attack_power="1" firing_timing="AllTheTime" image_name="Invisible" initial_firing_delay="1" targeting_logic="Direct" salvo_angle_difference="2" inaccuracy_spread="135" inaccuracy_is_by_salvo="true" > </system> | ||||
Tags | No tags attached. | ||||