View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018715 | Starward Rogue | Gameplay Idea | Feb 14, 2016 3:44 pm | Feb 14, 2016 8:12 pm | |
Reporter | steelwing | Assigned To | Misery | ||
Status | closed | Resolution | no change required | ||
Product Version | 1.013 | ||||
Fixed in Version | 1.014 | ||||
Summary | 0018715: Make generators destroyable | ||||
Description | Now that generators maintain power to lasers/turrets in the same room with them, can said generators be destroyable? Perhaps they only become vulnerable after all occupants are dead? | ||||
Tags | No tags attached. | ||||
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3 missiles will kill one. |
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Ah, so they will. Might it be more appropriate to make it 2? |
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I'm closing this one since there's no fix needed. Though I do think we need further tutorials explaining objects like this. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 14, 2016 3:44 pm | steelwing | New Issue | |
Feb 14, 2016 3:48 pm | ptarth | Note Added: 0045181 | |
Feb 14, 2016 7:46 pm | steelwing | Note Added: 0045183 | |
Feb 14, 2016 8:12 pm | Misery | Note Added: 0045184 | |
Feb 14, 2016 8:12 pm | Misery | Status | new => closed |
Feb 14, 2016 8:12 pm | Misery | Assigned To | => Misery |
Feb 14, 2016 8:12 pm | Misery | Resolution | open => no change required |
Feb 14, 2016 8:12 pm | Misery | Fixed in Version | => 1.014 |