View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018733 | Starward Rogue | Suggestion | Feb 20, 2016 4:46 pm | Feb 20, 2016 4:46 pm | |
Reporter | Hearteater | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.014 | ||||
Summary | 0018733: Allow setting for bullets with a Behavior to die when they impact terrain | ||||
Description | Current, if you give a bullet behavior such as Attacker, it stops dying when it impacts terrain, instead sliding around terrain as it seeks its target. I would like the ability to set the bullets to ram into terrain and die despite their behavior. A force_death_on_collision="true" flag (might also apply to 0018723 ). | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Feb 20, 2016 4:46 pm | Hearteater | New Issue |