View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018808 | AI War 1 / Classic | Suggestion - Balance Tweaks | Apr 29, 2016 2:36 pm | Apr 29, 2016 3:57 pm | |
Reporter | tadrinth | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 8.023 | ||||
Summary | 0018808: Increase salvage given to humans by Neinzul Younglings | ||||
Description | Younglings cost very little metal. This makes them excellent in human hands, as you can build them and throw them away without harming your economy or provoking excessive reprisals. However, when the AI throws reprisal waves back at you, I believe they're calculated by strength, not by metal cost. In the case of Younglings, this creates a reprisal wave which is roughly as dangerous as intended, but gives less than a tenth the salvage intended. This is particularly noticeable when fighting a Neinzul Youngster, which sends nothing but Youngster waves, even for reprisals. | ||||
Tags | No tags attached. | ||||
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