View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019019 | AI War 2 | Bug - Gameplay | Mar 6, 2017 5:43 pm | Jun 28, 2018 5:52 pm | |
Reporter | BadgerBadger | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.105 and 0.106 | ||||
Summary | 0019019: Sensor scramblers don't block vision of planet | ||||
Description | I have my fleet at "Allen". Adjoining it is the planet IronMan, which has a sensor scrambler. However, I can still see all the ships/buildings on IronMan even before I've sent any ships there. I thought sensor scramblers were supposed to block vision. | ||||
Tags | No tags attached. | ||||
|
|
|
It's possible this is working as coded, but surely it would make more sense if the Sensor Scrambler blocked vision of the planet until you had ships there. |
|
It is performing as coded, yes. What they do is stop you from seeing planets _further_ away. But sure, I could have it stop ongoing vision unless you actually have a unit on-planet. |
|
It feels more intuitive that way. |
|
It looks like this change has already been implemented, so this bug can be closed |
|
No longer has meaning post-pivot. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 6, 2017 5:43 pm | BadgerBadger | New Issue | |
Mar 6, 2017 5:43 pm | BadgerBadger | File Added: NewSave_3.save | |
Mar 6, 2017 7:48 pm | BadgerBadger | Note Added: 0045920 | |
Mar 6, 2017 7:58 pm | keith.lamothe | Note Added: 0045922 | |
Mar 6, 2017 7:58 pm | keith.lamothe | Assigned To | => keith.lamothe |
Mar 6, 2017 7:58 pm | keith.lamothe | Status | new => assigned |
Mar 6, 2017 9:11 pm | BadgerBadger | Note Added: 0045927 | |
May 3, 2017 11:47 pm | BadgerBadger | Note Added: 0046102 | |
Jun 28, 2018 5:52 pm | Chris_McElligottPark | Status | assigned => closed |
Jun 28, 2018 5:52 pm | Chris_McElligottPark | Resolution | open => no change required |
Jun 28, 2018 5:52 pm | Chris_McElligottPark | Note Added: 0047599 |