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IDProjectCategoryLast Update
0001904AI War 1 / ClassicSuggestion - Balance TweaksDec 8, 2010 10:21 am
ReporterSpikey00 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.046 
Summary0001904: Decoy drones attract seige starship fire and take no damage
DescriptionWhen seige starships are coaxed to fire at decoy drones, they deal no damage to them as they are considered fleet ships.
TagsNo tags attached.
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PineappleSam

Dec 8, 2010 12:22 am

reporter   ~0005582

Same with bomber starships, and possibly others.

LintMan

Dec 8, 2010 1:54 am

reporter   ~0005585

Decoys also draw the fire from the spire penetrator, which was an upsetting surprise. It essentially made the structures the decoy was parked next to invulnerable to even a batch of penetrators.

PineappleSam

Dec 8, 2010 2:58 am

reporter   ~0005589

@LintMan: That makes me cry...

keith.lamothe

Dec 8, 2010 10:21 am

administrator   ~0005607

Very good points, for 4.047:

* Decoy Drones and AI Carriers can now be targetted and damaged by siege starships and bomber starships.
** Thanks to Spikey00 and Lancefighter for the reports.

* Previously the Spire Penetrator's shots could be attracted by a Decoy Drone. Decoy Drones now know better than to get in the way of that.
** Thanks to LintMan for the report.

Issue History

Date Modified Username Field Change
Dec 7, 2010 11:57 pm Spikey00 New Issue
Dec 8, 2010 12:22 am PineappleSam Note Added: 0005582
Dec 8, 2010 1:54 am LintMan Note Added: 0005585
Dec 8, 2010 2:58 am PineappleSam Note Added: 0005589
Dec 8, 2010 10:21 am keith.lamothe Note Added: 0005607
Dec 8, 2010 10:21 am keith.lamothe Status new => resolved
Dec 8, 2010 10:21 am keith.lamothe Resolution open => fixed
Dec 8, 2010 10:21 am keith.lamothe Assigned To => keith.lamothe