View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019166 | AI War 2 | Graphical Bug | Jun 7, 2017 6:28 pm | Jan 11, 2018 12:43 pm | |
Reporter | RabidSanity | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | fixed | ||
Product Version | 0.400 Usability and the GUI Pipeline | ||||
Fixed in Version | 0.613 | ||||
Summary | 0019166: AI ships exploding when not being shot | ||||
Description | I noticed that after a wave of fighters was spawned and the ships were sitting on the wormhole to my planet some of them started to explode for no reason. At that time none of them were damaged. It happened again after they attacked and then retreated. I had no ships on planet when they were exploding. I did use the spawn AI wave from the gui if that makes a difference. | ||||
Tags | No tags attached. | ||||
related to | 0019142 | resolved | Chris_McElligottPark | Incorrect number of units in squads |
related to | 0019159 | closed | BadgerBadger | 1500 human ships not visible |
related to | 0019155 | resolved | Chris_McElligottPark | Shots coming from invisible human ships |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 7, 2017 6:28 pm | RabidSanity | New Issue | |
Jun 7, 2017 6:28 pm | RabidSanity | File Added: Exploding.png | |
Jun 19, 2017 8:40 pm | Chris_McElligottPark | Relationship added | related to 0019142 |
Jun 19, 2017 8:40 pm | Chris_McElligottPark | Relationship added | related to 0019159 |
Jun 19, 2017 8:40 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 19, 2017 8:40 pm | Chris_McElligottPark | Status | new => assigned |
Jun 19, 2017 8:40 pm | Chris_McElligottPark | Relationship added | related to 0019155 |
Jan 11, 2018 12:43 pm | BadgerBadger | Status | assigned => closed |
Jan 11, 2018 12:43 pm | BadgerBadger | Resolution | open => fixed |
Jan 11, 2018 12:43 pm | BadgerBadger | Fixed in Version | => 0.613 |