View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019285 | AI War 2 | Gameplay Idea | Nov 4, 2017 1:16 pm | Apr 18, 2019 1:02 pm | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.601 | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0019285: Adaptive AI | ||||
Description | I think it would be a cool way to empower an AI if it didn't choose to unlock ships randomly, but instead unlocked things that work well against whatever the human is building for turrets or ships. Or if the AI examined the wave target and then chose ships that would work well against the defenses of that planet. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 4, 2017 1:16 pm | BadgerBadger | New Issue | |
Jan 29, 2018 10:21 am | Michael | Assigned To | => BadgerBadger |
Jan 29, 2018 10:21 am | Michael | Status | new => assigned |
Apr 18, 2019 1:02 pm | Chris_McElligottPark | Status | assigned => closed |
Apr 18, 2019 1:02 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 18, 2019 1:02 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Apr 18, 2019 1:02 pm | Chris_McElligottPark | Note Added: 0051050 |