View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019415 | AI War 2 | Graphical Bug | Feb 8, 2018 1:02 pm | Feb 9, 2018 7:36 pm | |
Reporter | Chris_McElligottPark | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Summary | 0019415: Selection circle not accurate when paused. | ||||
Description | From my recent checkin: -attempted to fix the error with the game entity that is currently selected not being updated when the game is paused. I probably got some of the errors with that fixed (it was using Time.deltaTime instead of Time.unscaledDeltaTime, and the former gets set to 0 during pause, while the latter is realtime), but there's somewhere else it's still a problem. --Right now if you load a savegame that is ongoing, hover over one ship, then hover over another ship, then hover over nothing, the first ship will be permanently highlighted until you unpause the game. Could you take a look at this? The checkin I did should have a lot of clues as to whatever section I missed. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 8, 2018 1:02 pm | Chris_McElligottPark | New Issue | |
Feb 8, 2018 1:02 pm | Chris_McElligottPark | Status | new => assigned |
Feb 8, 2018 1:02 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
Feb 9, 2018 7:36 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 9, 2018 7:36 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 9, 2018 7:36 pm | Chris_McElligottPark | Note Added: 0046949 |