View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019562 | AI War 2 | Gameplay Issue | Apr 4, 2018 12:25 pm | Jul 25, 2018 10:31 am | |
Reporter | ZeusAlmighty | Assigned To | keith.lamothe | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.718 | ||||
Fixed in Version | 0.756 Retrieval of the Lost Arks | ||||
Summary | 0019562: Nuke permanently kills flagship | ||||
Description | Used nuke to wipe out massive planet attack (suicide option), it was a bit too effective. Would expect flagships to leave husks; not sure if this is a bug or not, but losing them permanently is undesirable | ||||
Tags | No tags attached. | ||||
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The power nodes were also killed by this I discovered |
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Here's a save game with a nuke right next to a planet with an unclaimed flagship and ark |
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no longer relevant post pivot |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 4, 2018 12:25 pm | ZeusAlmighty | New Issue | |
Apr 4, 2018 12:33 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 4, 2018 12:33 pm | Chris_McElligottPark | Status | new => assigned |
Apr 4, 2018 1:31 pm | ZeusAlmighty | Note Added: 0047361 | |
Apr 14, 2018 1:00 pm | BadgerBadger | File Added: prenuke.savemet | |
Apr 14, 2018 1:00 pm | BadgerBadger | File Added: prenuke.save | |
Apr 14, 2018 1:00 pm | BadgerBadger | Note Added: 0047433 | |
Jul 25, 2018 10:31 am | BadgerBadger | Status | assigned => closed |
Jul 25, 2018 10:31 am | BadgerBadger | Resolution | open => won't fix |
Jul 25, 2018 10:31 am | BadgerBadger | Fixed in Version | => 0.756 Retrieval of the Lost Arks |
Jul 25, 2018 10:31 am | BadgerBadger | Note Added: 0048058 |