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IDProjectCategoryLast Update
0001959AI War 1 / ClassicSuggestion - Balance TweaksJan 3, 2011 11:44 am
ReporterSpikey00 Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version4.048 
Summary0001959: Remove weapon from special forces rally guardian.
DescriptionWhat's the intended function of this special forces guardian--to remain cloaked on player planets in causing special forces AI ships to come to the planet, or to reveal itself whilst attacking harvesters, and more annoyingly, command stations?

I would recommend that their attacking ability be removed, as it doesn't add anything to the ship, and is just annoying when it's firing at your command station.
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Suzera

Dec 9, 2010 5:42 pm

reporter   ~0005834

If it stays cloaked it will be a pretty big pain to track down if it gets into a weird spot due to not having a "search for cloaked things"...thing.

Chris_McElligottPark

Dec 9, 2010 8:47 pm

administrator   ~0005843

Yes. And, all guardians must have a gun of some sort, or there are all sorts of issues that result from that. It can be a piddly gun, but there must be a gun.

Issue History

Date Modified Username Field Change
Dec 9, 2010 5:21 pm Spikey00 New Issue
Dec 9, 2010 5:42 pm Suzera Note Added: 0005834
Dec 9, 2010 8:47 pm Chris_McElligottPark Note Added: 0005843
Dec 9, 2010 8:47 pm Chris_McElligottPark Status new => resolved
Dec 9, 2010 8:47 pm Chris_McElligottPark Resolution open => won't fix
Dec 9, 2010 8:47 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:44 am Chris_McElligottPark Status resolved => closed