View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019625 | AI War 1 / Classic | Crash/Exception | May 2, 2018 7:51 pm | May 3, 2018 10:32 am | |
Reporter | Clasmir | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0019625: AI War 2 Crash on startup | ||||
Description | I've verified the files via steam "verify integrity of game files". No reported issues. The dialog says "Current content BuildID: 2740214. The issue is that it crashes on game startup. Shows a dialog with error: 5/2/2018 7:46:46 PM Current directory used: E:/SteamLibrary/steamapps/common/AI War 2/ 5/2/2018 7:46:46 PM Process Count = 0 so PlayerDataDirectory used: E:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/2/2018 7:46:46 PM Resolution changed to fullscreen 1080x1920 5/2/2018 7:46:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/2/2018 7:46:46 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 5/2/2018 7:47:15 PM Error: table 'MapTypeDataTable' does not have data for the following rows, which were referenced somewhere: Nebula 5/2/2018 7:47:15 PM ArcenAssetBundleCache.InstantiatedObjects: 719 5/2/2018 7:47:15 PM Game Version: 0.743 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz processorCount: 4 processorFrequency: 3300 systemMemorySize: 16333 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/2/2018 7:47:15 PM 29.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (8.0s) ExternalIconDictionaryTable (0.6s) ArcenUIPrefabTable (0.8s) SpaceboxDefinitionTable (0.6s) PlanetDefinitionTable (1.3s) GameEntityTypeDataTable.Initialize (1.4s) GameEntityTypeDataTable.InitVisualBits (14.2s) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal+<OnApplicationInitialization>c__Iterator0.MoveNext() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 632 at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 5/2/2018 7:47:15 PM Hello Steam user 'Clasmir' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 | ||||
Tags | No tags attached. | ||||
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