View Issue Details

IDProjectCategoryLast Update
0019743AI War 2Balance IssueSep 5, 2018 7:19 pm
ReporterDevoutHaruhiist Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version0.748 Macrophage Teeth 
Fixed in Version0.766 Target Equilibrium 
Summary0019743: AI Wardens and Hunters come swarming when I attack a planet more than 1 hop away
DescriptionI have noticed in a few of my games now it seems a lot harder to take a planet more than 1 hop away from your homeworld. Normally I start by securing the planets around my homeworld and expand out from there. Almost every time I try to take one of those planets the AI warden fleet and hunter fleet (usually at the same time) come swarming in and drive me back. I don't remember it being this hard to take early planets in AIWC. Not sure if anyone else has had this experience or I'm just bad.
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Activities

DevoutHaruhiist

Jul 10, 2018 7:56 pm

reporter  

warden and hunter.png (1,666,257 bytes)

BadgerBadger

Jul 28, 2018 12:33 pm

manager   ~0048131

I'm actually quite surprised by this bug report. The Warden and Hunter fleets were both broken pretty badly before now. They will experience a number of changes in the next release, so please let me know what you think

BadgerBadger

Sep 5, 2018 7:19 pm

manager   ~0048927

Things have changed significantly since this bug report

Issue History

Date Modified Username Field Change
Jul 10, 2018 7:56 pm DevoutHaruhiist New Issue
Jul 10, 2018 7:56 pm DevoutHaruhiist File Added: warden and hunter.png
Jul 28, 2018 12:33 pm BadgerBadger Assigned To => BadgerBadger
Jul 28, 2018 12:33 pm BadgerBadger Status new => feedback
Jul 28, 2018 12:33 pm BadgerBadger Note Added: 0048131
Sep 5, 2018 7:19 pm BadgerBadger Status feedback => resolved
Sep 5, 2018 7:19 pm BadgerBadger Resolution open => fixed
Sep 5, 2018 7:19 pm BadgerBadger Fixed in Version => 0.766 Target Equilibrium
Sep 5, 2018 7:19 pm BadgerBadger Note Added: 0048927