View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019787 | AI War 2 | Balance Issue | Jul 17, 2018 8:14 pm | Aug 29, 2018 1:22 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.750 My Friend The Marauder | ||||
Summary | 0019787: Bomber fleetship cap is higher than should be? | ||||
Description | Bombers have 12 ships per squad, and are set in the Granularities XML to have a squad cap of 20, which should give 240 total. Auxiliaries are a separate unit, yet combine their caps, so combining should give 480 in the end, but instead it's 720. I cannot find where the extra 240 ships are coming from; Fighters and Corvettes are as expected, combining normal and aux caps. | ||||
Tags | No tags attached. | ||||
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I'd like to note that this now seems to be fixed. Bombers now have a cap of 480, combining that of MK1 and Auxiliaries, as the other starting ships do. No idea why though. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 17, 2018 8:14 pm | RocketAssistedPuffin | New Issue | |
Jul 26, 2018 10:56 am | RocketAssistedPuffin | Note Added: 0048074 | |
Aug 29, 2018 1:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 29, 2018 1:22 pm | Chris_McElligottPark | Status | new => resolved |
Aug 29, 2018 1:22 pm | Chris_McElligottPark | Resolution | open => fixed |