View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019837 | AI War 2 | Balance Issue | Jul 22, 2018 9:34 am | Sep 6, 2018 11:23 am | |
Reporter | Mac | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.754 Shifting That Furniture | ||||
Summary | 0019837: Gravity Generators need nerfed | ||||
Description | The AI builds way too many of them, and they have really large amounts of HP, making it take forever to clear all the grav gens out of the planet after you already took the entire planet over. I would say either have the AI build less of these, or nerf the amount of HP they have (or both). | ||||
Tags | No tags attached. | ||||
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So my guess is that for non-turret defenses we call GetNarrowedDrawBagForPlanet, which limits you to only one type of unit per planet. Since there aren't a lot of things in NonTurretDefenses, this winds up often being grav generators Since they were so tanky in AIWC, they keep that in AIW2. We could limit the number of AI Grav Turrets per planet? |
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These have been heavily rebalanced, please let us know if you still see issues with it, though. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 22, 2018 9:34 am | Mac | New Issue | |
Jul 22, 2018 9:39 am | BadgerBadger | Note Added: 0048028 | |
Sep 6, 2018 11:23 am | Chris_McElligottPark | Assigned To | => BadgerBadger |
Sep 6, 2018 11:23 am | Chris_McElligottPark | Status | new => resolved |
Sep 6, 2018 11:23 am | Chris_McElligottPark | Resolution | open => fixed |
Sep 6, 2018 11:23 am | Chris_McElligottPark | Note Added: 0049029 |