View Issue Details

IDProjectCategoryLast Update
0020219AI War 2SuggestionSep 13, 2018 4:14 pm
ReporterZeusAlmighty Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version0.766 Target Equilibrium 
Fixed in Version0.769-0.770 Thinking Long-Term 
Summary0020219: Instigator spawning placement logic
DescriptionI suggest that the distance an instigator base spawns from your HW should be tied to AIP--so early game they spawn 4 or less planets away from HW and they can spawn further away as the AIP goes up
 
My concern is that a player might be totally unable to deal with these early game because it spawns at the opposite side of the galaxy. This would also make the pacing scale over the course of a game.
TagsNo tags attached.

Activities

BadgerBadger

Sep 6, 2018 3:07 pm

manager   ~0049065

Proposed: if you have < 150 AIP, it spawns exactly 2 hops from one of your planets on a planet with at least 1000 AI strength (if possible, otherwise it will try 3 hops, then 4, etc)
if you have < 300 AIP, it spawns exactly 4 hops from one of your planets (if possible, otherwise it will try 3 hops, then 4, etc)
if you have > 300 AIP it spawns at random > 4 hops from one of your planets, but not on or adjacent to the AI home planet.

Sound reasonable? The strength restriction is there to make sure the unit doesn't spawn on a planet without any defenses where you can destroy it trivially

ZeusAlmighty

Sep 6, 2018 3:41 pm

manager   ~0049068

That sounds pretty good to me, that restriction makes sense--this should be a mini-quest after all

BadgerBadger

Sep 13, 2018 4:14 pm

manager   ~0049222

Instigator bases should now be suitably constrained in their start location.

Issue History

Date Modified Username Field Change
Sep 6, 2018 2:40 pm ZeusAlmighty New Issue
Sep 6, 2018 3:07 pm BadgerBadger Note Added: 0049065
Sep 6, 2018 3:08 pm BadgerBadger Assigned To => BadgerBadger
Sep 6, 2018 3:08 pm BadgerBadger Status new => assigned
Sep 6, 2018 3:29 pm BadgerBadger Summary Inquisitor spawning placement logic => Instigator spawning placement logic
Sep 6, 2018 3:29 pm BadgerBadger Description Updated
Sep 6, 2018 3:41 pm ZeusAlmighty Note Added: 0049068
Sep 13, 2018 4:14 pm BadgerBadger Status assigned => resolved
Sep 13, 2018 4:14 pm BadgerBadger Resolution open => fixed
Sep 13, 2018 4:14 pm BadgerBadger Fixed in Version => 0.769-0.770 Thinking Long-Term
Sep 13, 2018 4:14 pm BadgerBadger Note Added: 0049222