View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020233 | AI War 2 | Gameplay Idea | Sep 6, 2018 4:53 pm | Feb 22, 2022 12:59 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | feature for later | Resolution | open | ||
Product Version | 0.767 Newly In Stock, By Zenith | ||||
Summary | 0020233: Capturable: Extreme Ambient Energy | ||||
Description | Puffin notes: There is an incredible amount of ambient energy around this planet, but our collectors cannot harness this much. However, all ships on this planet will move faster; a result of overfeeding their engines. (This will actually affect you negatively defensively, as the AI will ALSO move faster!) My thoughts: 1) Make all ships on the planet go X% faster. 2) Make any energy generators here actually generate 2x as much. The actual unit should be something like a "signpost" that just tells you that that's what is happening here. | ||||
Tags | No tags attached. | ||||
child of | 0020154 | assigned | Chris_McElligottPark | New capturables to add pre-press-build (parent). |
child of | 0026429 | feature for later | Parent: Collection of ideas for game features to implement |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 6, 2018 4:53 pm | Chris_McElligottPark | New Issue | |
Sep 6, 2018 4:53 pm | Chris_McElligottPark | Status | new => assigned |
Sep 6, 2018 4:53 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 6, 2018 4:53 pm | Chris_McElligottPark | Relationship added | child of 0020154 |
Sep 6, 2018 5:04 pm | Chris_McElligottPark | Relationship added | parent of 0020239 |
Sep 6, 2018 5:04 pm | Chris_McElligottPark | Relationship deleted | parent of 0020239 |
Feb 22, 2022 12:52 pm | Daniexpert | Status | assigned => feature for later |
Feb 22, 2022 12:59 pm | Daniexpert | Relationship added | child of 0026429 |