View Issue Details

IDProjectCategoryLast Update
0020254AI War 2Bug - GameplaySep 10, 2018 3:29 pm
ReporterOvalcircle Assigned ToBadgerBadger  
Status resolvedResolutionno change required 
Product Version0.768 Golem Rebirth 
Fixed in Version0.768 Golem Rebirth 
Summary0020254: Macrophage XML for the number of Enraged Harvesters to spawn is getting overridden by the intensity of the Faction.
DescriptionIf the intensity is 10, it spawns 10 Enraged Harvesters. If the intensity is 5, it spawns 5 Enraged Harvesters. I put my XML to spawn only 5, so there's a problem.

I can't really upload a save game since I put the first regular harvester spawn at 20 seconds into the game, Screenshots of my settings and the game are attached.
TagsNo tags attached.

Activities

Ovalcircle

Sep 8, 2018 1:02 am

reporter  

20180908004048_1.jpg (207,686 bytes)   
20180908004048_1.jpg (207,686 bytes)   
20180908003740_1.jpg (232,479 bytes)   
20180908003740_1.jpg (232,479 bytes)   

BadgerBadger

Sep 9, 2018 11:16 pm

manager   ~0049179

I set a game to spawn macrophage harvesters in 20 seconds on an X map with macrophage set to intensity 10 and don't see anything like that. Can you give me a save game and tell me what you want the XML set to to reproduce this?

Ovalcircle

Sep 10, 2018 12:03 am

reporter   ~0049184

Sure. I just made this save 10 minutes ago. Here is the save game as well as the XML settings.
Here are my settings: Macrophage Infestation has been set to 10. The initial spawn for the Harvesters is 20 seconds. My "Harvester limit to enrage" is set to 1. My "Harvesters to enrage" is set to 5. So when all of the Teliums (Telia?) have 1 harvester, it should spawn 5 Enraged Harvesters . Instead it spawns 10 Enraged Harvesters, which happens to be the same number as the intensity of the Faction.

Ovalcircle

Sep 10, 2018 12:04 am

reporter   ~0049185

I forgot to upload the in-game screenshot.

Ovalcircle

Sep 10, 2018 12:07 am

reporter   ~0049187

I messed up on the last comment. Here it is, for real this time.
20180910000616_1.jpg (134,784 bytes)   
20180910000616_1.jpg (134,784 bytes)   

Ovalcircle

Sep 10, 2018 12:21 am

reporter   ~0049189

Here's another game with the same XML settings with the Macrophage set to Intensity 7. I even verified my Steam files in case something was wrong with them.
20180910001911_1.jpg (132,106 bytes)   
20180910001911_1.jpg (132,106 bytes)   

BadgerBadger

Sep 10, 2018 3:29 pm

manager   ~0049209

Okay, I think the problem is mismatched expectations. The Intensity sets how many Telia to spawn (so intensity 10 gives 10 Telia). Harvester Limit To Enrage = X means "For each Telia, if you have > X harvesters, make some of them Enraged". So if you set HarvesterLimitToEnrage = 1 then any time a Harvester is created it will immediately enrage. Since there are 10 Telia, you will get 10 enraged harvesters

Issue History

Date Modified Username Field Change
Sep 8, 2018 1:02 am Ovalcircle New Issue
Sep 8, 2018 1:02 am Ovalcircle File Added: 20180908004048_1.jpg
Sep 8, 2018 1:02 am Ovalcircle File Added: 20180908003740_1.jpg
Sep 8, 2018 1:02 am Ovalcircle File Added: Ai War 2 My Macrophage XML settings.PNG
Sep 8, 2018 8:02 pm BadgerBadger Assigned To => BadgerBadger
Sep 8, 2018 8:02 pm BadgerBadger Status new => assigned
Sep 9, 2018 11:16 pm BadgerBadger Note Added: 0049179
Sep 10, 2018 12:03 am Ovalcircle File Added: AI War 2 Macrophage Not Enraging.PNG
Sep 10, 2018 12:03 am Ovalcircle File Added: Macrophage about to spawn.savemet
Sep 10, 2018 12:03 am Ovalcircle File Added: Macrophage about to spawn.save
Sep 10, 2018 12:03 am Ovalcircle Note Added: 0049184
Sep 10, 2018 12:04 am Ovalcircle File Added: 20180909235515_1.jpg
Sep 10, 2018 12:04 am Ovalcircle Note Added: 0049185
Sep 10, 2018 12:06 am Ovalcircle File Deleted: 20180909235515_1.jpg
Sep 10, 2018 12:07 am Ovalcircle File Added: 20180910000616_1.jpg
Sep 10, 2018 12:07 am Ovalcircle Note Added: 0049187
Sep 10, 2018 12:21 am Ovalcircle File Added: 20180910001911_1.jpg
Sep 10, 2018 12:21 am Ovalcircle Note Added: 0049189
Sep 10, 2018 3:29 pm BadgerBadger Status assigned => resolved
Sep 10, 2018 3:29 pm BadgerBadger Resolution open => no change required
Sep 10, 2018 3:29 pm BadgerBadger Fixed in Version => 0.768 Golem Rebirth
Sep 10, 2018 3:29 pm BadgerBadger Note Added: 0049209