View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020262 | AI War 2 | Bug - Gameplay | Sep 9, 2018 6:57 pm | Sep 14, 2018 7:55 am | |
Reporter | RocketAssistedPuffin | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.768 Golem Rebirth | ||||
Fixed in Version | 0.769-0.770 Thinking Long-Term | ||||
Summary | 0020262: Paralysis can turn off Forcefields | ||||
Description | "A paralyzed ship cannot do anything; that said, its shields do not go offline, and so bubble-forcefields will continue to work." From the Special Mechanics documentation page. Attached is a save with the Forcefield on my Homeworld being hit by paralysis and turning off, allowing the Home Command to be targeted directly. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 9, 2018 6:57 pm | RocketAssistedPuffin | New Issue | |
Sep 9, 2018 6:57 pm | RocketAssistedPuffin | File Added: ParalyzedShield.save | |
Sep 9, 2018 6:57 pm | RocketAssistedPuffin | File Added: ParalyzedShield.savemet | |
Sep 14, 2018 7:54 am | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Sep 14, 2018 7:54 am | RocketAssistedPuffin | Status | new => assigned |
Sep 14, 2018 7:55 am | RocketAssistedPuffin | Status | assigned => resolved |
Sep 14, 2018 7:55 am | RocketAssistedPuffin | Resolution | open => fixed |
Sep 14, 2018 7:55 am | RocketAssistedPuffin | Fixed in Version | => 0.769-0.770 Thinking Long-Term |
Sep 14, 2018 7:55 am | RocketAssistedPuffin | Note Added: 0049229 |