View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020266 | AI War 2 | Bug - Gameplay | Sep 10, 2018 12:29 pm | Sep 10, 2018 12:35 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.768 Golem Rebirth | ||||
Fixed in Version | 0.769-0.770 Thinking Long-Term | ||||
Summary | 0020266: V-Wings slow increase per mark only occurs at Mark 3 | ||||
Description | base_engine_stun_per_shot="2" added_engine_stun_per_shot_per_mark="2" Is what it says in the XML for it. This'd make me believe it becomes 4s at Mark 2, but it does not. It remains at 2. But when I upgrade to Mark 3, it suddenly becomes 4s. I've actually not noticed this somehow...despite being in their file a number of times. I was even thinking of making them a bit better at applying it but huh...fixing this'd do exactly that. | ||||
Tags | No tags attached. | ||||
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Thanks! It was way more widespread than this, turns out. * Fixed the mark 2 versions of pretty much all ships with increasing effects like slowing and whatnot or even salvage recovery still being the same as their mark 1 counterparts (but mark 3 and up were correct). |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 10, 2018 12:29 pm | RocketAssistedPuffin | New Issue | |
Sep 10, 2018 12:29 pm | RocketAssistedPuffin | File Added: VWing.jpg | |
Sep 10, 2018 12:35 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 10, 2018 12:35 pm | Chris_McElligottPark | Status | new => resolved |
Sep 10, 2018 12:35 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 10, 2018 12:35 pm | Chris_McElligottPark | Fixed in Version | => 0.769-0.770 Thinking Long-Term |
Sep 10, 2018 12:35 pm | Chris_McElligottPark | Note Added: 0049201 |