View Issue Details

IDProjectCategoryLast Update
0020341AI War 2GUIOct 2, 2018 7:18 pm
ReporterOvalcircle Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.774 Five Thousand Days 
Fixed in Version0.777 First Impressions 
Summary0020341: Can't build anything
DescriptionI don't know how this happened. I went straight into a campaign. Another "reload and it's gone" bugs. Debug log shows nothing, but I'll attach it anyway.
TagsNo tags attached.

Activities

Ovalcircle

Sep 24, 2018 9:24 pm

reporter  

ArcenDebugLog.txt (9,466 bytes)   
9/24/2018 8:40:38 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/24/2018 8:40:38 PM	No resolution change was required.
9/24/2018 8:40:38 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/24/2018 8:40:38 PM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/24/2018 8:40:56 PM	ArcenAssetBundleCache.InstantiatedObjects: 727
9/24/2018 8:40:57 PM	Game Version: 0.774
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/24/2018 8:40:57 PM	20.6 seconds total load time.

SetDirectoriesToBeUsed (1.5s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.6s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.5s)
GameEntityTypeDataTable.InitVisualBits (3.3s)
SurrogateTableTable (0.6s)
9/24/2018 8:40:57 PM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/24/2018 8:41:22 PM	Successfully opened host socket
9/24/2018 8:43:41 PM	PLAYER DISCONNECTED 0.0.0.0=>0
9/24/2018 8:43:41 PM	Successfully opened host socket
9/24/2018 8:44:01 PM	PLAYER DISCONNECTED 0.0.0.0=>0
9/24/2018 8:44:01 PM	Successfully opened host socket
9/24/2018 8:48:00 PM	PLAYER DISCONNECTED 0.0.0.0=>0
9/24/2018 8:48:00 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:00 PM	World Created, Launching Server
9/24/2018 8:48:01 PM	Successfully opened host socket
9/24/2018 8:48:11 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:11 PM	Generate Map Complete
9/24/2018 8:48:16 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:16 PM	Generate Map Complete
9/24/2018 8:48:20 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:20 PM	Generate Map Complete
9/24/2018 8:48:23 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:23 PM	Generate Map Complete
9/24/2018 8:48:24 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:24 PM	Generate Map Complete
9/24/2018 8:48:28 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:28 PM	Generate Map Complete
9/24/2018 8:48:32 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:32 PM	Generate Map Complete
9/24/2018 8:48:33 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:33 PM	Generate Map Complete
9/24/2018 8:48:36 PM	Generate Map with type X and seed 144128383
9/24/2018 8:48:36 PM	Generate Map Complete
9/24/2018 8:51:25 PM	PLAYER DISCONNECTED 0.0.0.0=>0
9/24/2018 9:10:08 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/24/2018 9:10:08 PM	No resolution change was required.
9/24/2018 9:10:08 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/24/2018 9:10:08 PM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/24/2018 9:10:32 PM	ArcenAssetBundleCache.InstantiatedObjects: 727
9/24/2018 9:10:33 PM	Game Version: 0.774
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/24/2018 9:10:33 PM	26.9 seconds total load time.

SetDirectoriesToBeUsed (1.5s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.6s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.4s)
GameEntityTypeDataTable.InitVisualBits (9.4s)
SurrogateTableTable (1.5s)
9/24/2018 9:10:34 PM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/24/2018 9:10:43 PM	Generate Map with type X and seed 144128383
9/24/2018 9:10:43 PM	World Created, Launching Server
9/24/2018 9:10:43 PM	Successfully opened host socket
9/24/2018 9:14:12 PM	PLAYER DISCONNECTED 0.0.0.0=>0
9/24/2018 9:15:11 PM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/24/2018 9:15:12 PM	No resolution change was required.
9/24/2018 9:15:12 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/24/2018 9:15:12 PM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/24/2018 9:15:34 PM	ArcenAssetBundleCache.InstantiatedObjects: 727
9/24/2018 9:15:34 PM	Game Version: 0.774
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/24/2018 9:15:34 PM	24.6 seconds total load time.

SetDirectoriesToBeUsed (1.4s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (13.8s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.6s)
GameEntityTypeDataTable.InitVisualBits (3.3s)
SurrogateTableTable (0.6s)
9/24/2018 9:15:34 PM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <aebf3415ff234f259a9fdf21fc516962>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/24/2018 9:15:43 PM	Successfully opened host socket
9/24/2018 9:17:23 PM	PLAYER DISCONNECTED 0.0.0.0=>0
ArcenDebugLog.txt (9,466 bytes)   
20180924211701_1.jpg (173,607 bytes)   
20180924211701_1.jpg (173,607 bytes)   
Cant build.savemet (40 bytes)
Cant build.save (747,800 bytes)

Chris_McElligottPark

Sep 24, 2018 9:27 pm

administrator   ~0049446

Was the docks tab also empty? I'm guessing this is just a sidebar glitch. They are close on my hit list. Blah, sorry on that.

Ovalcircle

Sep 24, 2018 9:32 pm

reporter   ~0049447

No it wasn't. I could build ships. Jut not anything else.

Chris_McElligottPark

Oct 2, 2018 7:18 pm

administrator   ~0049706

Should have been fixed last build. Please let me know if you see it again, though!

Issue History

Date Modified Username Field Change
Sep 24, 2018 9:24 pm Ovalcircle New Issue
Sep 24, 2018 9:24 pm Ovalcircle File Added: ArcenDebugLog.txt
Sep 24, 2018 9:24 pm Ovalcircle File Added: 20180924211701_1.jpg
Sep 24, 2018 9:24 pm Ovalcircle File Added: Cant build.savemet
Sep 24, 2018 9:24 pm Ovalcircle File Added: Cant build.save
Sep 24, 2018 9:27 pm Chris_McElligottPark Note Added: 0049446
Sep 24, 2018 9:32 pm Ovalcircle Note Added: 0049447
Oct 2, 2018 7:18 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 2, 2018 7:18 pm Chris_McElligottPark Status new => resolved
Oct 2, 2018 7:18 pm Chris_McElligottPark Resolution open => fixed
Oct 2, 2018 7:18 pm Chris_McElligottPark Fixed in Version => 0.777 First Impressions
Oct 2, 2018 7:18 pm Chris_McElligottPark Note Added: 0049706