View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020372 | AI War 2 | Bug - Gameplay | Sep 26, 2018 10:48 pm | Oct 3, 2018 11:51 am | |
Reporter | ZeusAlmighty | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.775 Unit Stacking | ||||
Fixed in Version | 0.779 Quick Starts | ||||
Summary | 0020372: Parasitism is broken | ||||
Description | Parasitism is broken I have both Parasites and the Botnet golem on the same planet and not generating any zombies | ||||
Tags | No tags attached. | ||||
has duplicate | 0020427 | resolved | Chris_McElligottPark | All zombifyi units dont work |
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I have a feeling this might be the...tag put in so a parasite/nanocaust can't infect any units with those abilities. It might be the other way around like the scrap bug? Need to test that. |
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When we do XML processing to figure out how much DeathEffect damage a given weapon should do, we calculate in EntitySystemTypeData.cs int value = Math.Max( 0, ( EntityForMark.StrengthPerSquad * row.Scale * offense.AbilityMultiplier ).GetNearestIntPreferringHigher() ); this.DeathEffectDamagePerShotByType[row] = value; if ( value > 0 ) TypeData.HasAnyDeathEffectOffenses = true; EntityForMark.StrengthPerSquad is always 0 when we do this calculation. I'm not sure why and I don't have any more time today for this one. |
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I will check that out -- thanks for the sleuthing, Badger! |
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Got it, thanks! * Fixed a bug where, since the automatic strength calculation work was put into place, parasitism, zombification, and metabolization were not working. |
Date Modified | Username | Field | Change |
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Sep 26, 2018 10:48 pm | ZeusAlmighty | New Issue | |
Sep 26, 2018 10:48 pm | ZeusAlmighty | File Added: broken parasite.save | |
Sep 26, 2018 10:48 pm | ZeusAlmighty | File Added: broken parasite.savemet | |
Sep 27, 2018 6:28 am | RocketAssistedPuffin | Note Added: 0049532 | |
Sep 27, 2018 11:38 am | BadgerBadger | Note Added: 0049535 | |
Sep 27, 2018 11:38 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Sep 27, 2018 11:38 am | BadgerBadger | Status | new => assigned |
Sep 27, 2018 11:38 am | BadgerBadger | Note Edited: 0049535 | |
Oct 3, 2018 10:36 am | BadgerBadger | Relationship added | has duplicate 0020427 |
Oct 3, 2018 11:45 am | Chris_McElligottPark | Note Added: 0049740 | |
Oct 3, 2018 11:51 am | Chris_McElligottPark | Status | assigned => resolved |
Oct 3, 2018 11:51 am | Chris_McElligottPark | Resolution | open => fixed |
Oct 3, 2018 11:51 am | Chris_McElligottPark | Fixed in Version | => 0.779 Quick Starts |
Oct 3, 2018 11:51 am | Chris_McElligottPark | Note Added: 0049741 |