View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020499 | AI War 2 | Bug - Gameplay | Oct 13, 2018 2:47 pm | Apr 18, 2019 1:54 pm | |
Reporter | HeartHunter7 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.783 Go Ahead And Shoot Me, Eyebot! | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020499: If you have colony ship, you can resurrection death command station. | ||||
Description | You can make command station on enemy planet, and then lost it in a few secs, then bring new colony ships to this planet and make immediately full command station. | ||||
Tags | No tags attached. | ||||
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Can you clarify what you mean? My understanding is this: 1. You have colony ships on the planet. 2. Your command station dies. 3. You build a new command station from the colony ship. Is this not correct? I'm not sure what the complaint is? Is there normally a dead-to-remains period for the command stations that you are bypassing, perhaps? I think maybe that's what it is, but just wanted to be sure. |
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"1. You have colony ships on the planet. 2. Your command station dies. 3. You build a new command station from the colony ship." Its correct. I m not sure, that its good. Badger nerfed me, becouse when i attacked AI planet and Warden came to help, i just was making command station for a few seconds, and make Warden fleet retreat. Easy win against Warden. So he increased command station time build. Right now, i can make command station with a few seconds with dobule colony ships with this trick. |
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"You build a new command station from the colony ship" for 0000,1 sec. Time depends from speed of my LMB on the command station icon. |
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Okay, other more ez example. Make 2 colony ships, kill AI command station, click 2 times on icon of Economic command station. |
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Should no longer be possible. Thanks! |
Date Modified | Username | Field | Change |
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Oct 13, 2018 2:47 pm | HeartHunter7 | New Issue | |
Oct 13, 2018 2:47 pm | HeartHunter7 | File Added: colony abuse.save | |
Oct 13, 2018 2:47 pm | HeartHunter7 | File Added: colony abuse.savemet | |
Oct 13, 2018 2:49 pm | HeartHunter7 | File Added: 20181013214818_1.jpg | |
Oct 13, 2018 2:49 pm | HeartHunter7 | File Added: 20181013214821_1.jpg | |
Oct 13, 2018 6:00 pm | Chris_McElligottPark | Note Added: 0049939 | |
Oct 15, 2018 9:11 am | HeartHunter7 | Note Added: 0050003 | |
Oct 15, 2018 9:13 am | HeartHunter7 | Note Added: 0050004 | |
Oct 17, 2018 10:59 am | HeartHunter7 | Note Added: 0050127 | |
Oct 24, 2018 11:50 am | Michael | Assigned To | => Chris_McElligottPark |
Oct 24, 2018 11:50 am | Michael | Status | new => acknowledged |
Apr 18, 2019 1:54 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Apr 18, 2019 1:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 18, 2019 1:54 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Apr 18, 2019 1:54 pm | Chris_McElligottPark | Note Added: 0051127 |