View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020520 | AI War 2 | Gameplay Issue | Oct 15, 2018 11:56 am | Jan 9, 2019 2:57 pm | |
Reporter | ZeusAlmighty | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.785 Controls Viewing And Editing | ||||
Fixed in Version | 0.810 Brace for Cross Planet Attack | ||||
Summary | 0020520: Distractor Starship Merc needs redesign | ||||
Description | The distractor starship acts more like a ninja assassin than a distractor. The AI totally ignores it and because it has fusion bombs it is actually quite effective at killing guard posts. Note that it registers as 0 strength on the sidebar (I suspect that's the problem) SO I would redesign this unit to be a special type of sentry starship. This ship should just sit in the gravwell and avoid detection. It should have massive strength to make AI freaked out when its on a planet. This save is good for exhibiting the starship and experimenting with potential fixes. *This save is also a potential template for the quickstarts, "The Great Train Robbery" | ||||
Tags | No tags attached. | ||||
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O...kay I have no idea what's up with this thing. When did it get a gun?! Why is it being considered a non-combatant?! This guy is apparently a violent pacifist! |
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No idea lol Seems to be having an identity crisis |
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Right uh...I think it has a gun so that it is actually considered a combatant, except something is making it NOT a combatant and I can't see why. Normal combat cloak ships definitely show up as combatant types... So...huh. I don't know what to do here. |
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Finally got this. He's now a combatant properly, he'll stay still instead of trying to murder everything in sight, and his weapon has a shorter range so he won't accidentally ruin his cloak as often upon arriving. EDIT: Now for some reason he...moves. Annoying. |
Date Modified | Username | Field | Change |
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Oct 15, 2018 11:56 am | ZeusAlmighty | New Issue | |
Oct 15, 2018 11:56 am | ZeusAlmighty | File Added: Distractor Merc.save | |
Oct 15, 2018 11:56 am | ZeusAlmighty | File Added: Distractor Merc.savemet | |
Oct 15, 2018 12:06 pm | RocketAssistedPuffin | Note Added: 0050011 | |
Oct 15, 2018 12:07 pm | ZeusAlmighty | Note Added: 0050012 | |
Oct 15, 2018 12:09 pm | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Oct 15, 2018 12:09 pm | RocketAssistedPuffin | Status | new => assigned |
Oct 15, 2018 12:19 pm | RocketAssistedPuffin | Note Added: 0050013 | |
Jan 9, 2019 1:51 pm | RocketAssistedPuffin | Status | assigned => resolved |
Jan 9, 2019 1:51 pm | RocketAssistedPuffin | Resolution | open => fixed |
Jan 9, 2019 1:51 pm | RocketAssistedPuffin | Fixed in Version | => 0.810 Brace for Cross Planet Attack |
Jan 9, 2019 1:51 pm | RocketAssistedPuffin | Note Added: 0050711 | |
Jan 9, 2019 2:57 pm | RocketAssistedPuffin | Note Edited: 0050711 |