View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020574 | AI War 2 | Crash/Exception | Oct 16, 2018 10:09 pm | Apr 18, 2019 1:51 pm | |
Reporter | Mac | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.803 The New Attack-Move | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020574: Exception: GetCanHitByDesireOrNot_AndIAlreadyKnowIAmAWeapon | ||||
Description | I'll just uh...post a text document from the second the error started to the end of my error log, to try to make it a bit easier to find. Sorry if I could have shaved a lot of it off, but I'm no good at figuring out which part is most useful, and while it seems to repeat almost the same thing over and over again, it has different numbers and letters after the stack trace. The error does not show up after loading my save again, so for now I'm not uploading the save. I have restarted the game a few times too, and loaded in, backed out, loaded back in, etc. without any issue. | ||||
Tags | No tags attached. | ||||
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Error in thread for execution context 'executionContext' IndexOutOfRangeException Index was outside the bounds of the array. ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER GetCanHitByDesireOrNot_AndIAlreadyKnowIAmAWeapon 68 143 0 0 DoHitLogic 13 170 0 0 DoHitLogic 11 106 0 0 DoEntityStepLogic_Shot 487 1162 0 0 <DoCombatStep>m__1 74 146 0 0 DoForEntities 63 116 0 0 DoForEntities 35 138 0 0 DoCombatStep 135 722 0 0 DoWorldStepLogic 552 1634 0 0 Execute 95 242 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.Core.EntitySystem.GetCanHitByDesireOrNot_AndIAlreadyKnowIAmAWeapon (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00044] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHit, Arcen.Universal.FInt& PercentOfTotalAttackPowerUsedForThisHit, Arcen.AIW2.Core.ArcenSimContext Context) [0x0000d] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoHitLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x0000b] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.GameEntity_Shot.DoEntityStepLogic_Shot (Arcen.AIW2.Core.ArcenSimContext Context) [0x001e7] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.Planet.<DoCombatStep>m__1 (Arcen.AIW2.Core.GameEntity_Shot entity) [0x0004a] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x0003f] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Shot+ProcessorDelegate Processor) [0x00023] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.Planet.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context) [0x00087] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00228] in <1d98c4bd0c064f9694a32cbe9b139feb>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x0005f] in <9cd48bb2c83c4fd29b79bf3c2b24fab2>:0 |
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Assuming fixed, but if you see it again post-0.850 please let us know! |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 16, 2018 10:09 pm | Mac | New Issue | |
Oct 16, 2018 10:09 pm | Mac | File Added: Error Log.txt | |
Oct 17, 2018 11:23 am | BadgerBadger | Note Added: 0050129 | |
Oct 17, 2018 11:23 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Oct 17, 2018 11:23 am | BadgerBadger | Status | new => assigned |
Oct 17, 2018 4:08 pm | BadgerBadger | Summary | Very Lengthy Error Upon Loading and Unpausing => Exception: GetCanHitByDesireOrNot_AndIAlreadyKnowIAmAWeapon |
Apr 18, 2019 1:51 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 18, 2019 1:51 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 18, 2019 1:51 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Apr 18, 2019 1:51 pm | Chris_McElligottPark | Note Added: 0051125 |