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IDProjectCategoryLast Update
0020669Starward RogueBug - GameplayOct 22, 2018 11:18 am
ReporterWhistler Assigned To 
Status resolvedResolutionopen 
Product Version2.501 (Unity version Rollback) 
Fixed in Version2.600 (Room for one more?) 
Summary0020669: Room END_FreeMissilesWithSpawner
DescriptionThis room has a spawner and 6 missiles behind an indestructible block. In previous versions the doors were open and it was not necessary to destroy the spawner.

In the current version the doors are sometimes locked and can only be opened by killing the spawner, which could lead to a player getting stuck since missile availability is not guaranteed.
TagsNo tags attached.

Activities

Pepisolo

Oct 22, 2018 11:17 am

developer   ~0050220

As far as I know, nothing has changed regarding the room itself but I did find one problem. One of the enemies that was only meant to be used for testing was seeding instead of the actual Zombot. This testing Zombot had some tags set that might have been locking the room. I've reverted back to the correct Zombot spawn for the next build, which should fix the issue. Thanks!

Issue History

Date Modified Username Field Change
Oct 21, 2018 8:21 pm Whistler New Issue
Oct 22, 2018 11:17 am Pepisolo Note Added: 0050220
Oct 22, 2018 11:18 am Pepisolo Status new => resolved
Oct 22, 2018 11:18 am Pepisolo Fixed in Version => 2.600 (Room for one more?)