View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020801 | AI War 2 | Bug - Gameplay | Nov 25, 2018 9:31 pm | Nov 29, 2018 5:05 pm | |
Reporter | Kesseleth | Assigned To | Dominus Arbitrationis | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.806 Sabre Company | ||||
Fixed in Version | 0.808 Custom Stacks | ||||
Summary | 0020801: Ships lose Cloak while game is Paused | ||||
Description | While scouting the galaxy, I noticed that my Sentry Starships lose cloaking points if in range of a Tachyon Sentinel, even when the game is paused! This is naturally not supposed to happen, as a paused game means that every attack and movement is frozen in place. The attached save demonstrates this problem very simply. There are six Sentry Starships on Lommand. Move them each within range of the nearest Tachyon Sentinel and pause the game. Hover over any of them and you will see that their cloaking points are draining even then. If you wait for the cloaking points to reach zero and then resume the game, they will immediately be fired upon. | ||||
Tags | No tags attached. | ||||
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If I recall, the cloaking calculations are done on a separate thread, which presumably isn't checking whether the game is paused |
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Should be fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 25, 2018 9:31 pm | Kesseleth | New Issue | |
Nov 25, 2018 9:31 pm | Kesseleth | File Added: cloakingpointspaused.save | |
Nov 27, 2018 4:01 pm | BadgerBadger | Note Added: 0050558 | |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Assigned To | => Dominus Arbitrationis |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Status | new => resolved |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Resolution | open => fixed |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Fixed in Version | => 0.808 Custom Stacks |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Description Updated | |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Internal Weight | => New |
Nov 29, 2018 5:05 pm | Dominus Arbitrationis | Note Added: 0050564 |