View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020869 | AI War 2 | Bug - Gameplay | Dec 27, 2018 5:13 am | Mar 25, 2019 5:54 pm | |
Reporter | Kahuna | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | 0.809 Divide By Human | ||||
Fixed in Version | BETA 0.850 The Arrival of Fleets | ||||
Summary | 0020869: Scouts run to edge of gravwell when a move order is given near wormhole | ||||
Description | Scouts run to edge of gravwell when a move order is given near wormhole when that option is enabled in the automation options. | ||||
Tags | No tags attached. | ||||
|
With the scout-run-to-gravwell options, scouts will always either be on their way through a wormhole or at the gravwell edge. I'm confused as to what the problem is here. |
|
The problem (although very minor) is that if I manually order scouts to move on top or next to a wormhole they act as if they just came through the wormhole and fly to edge of gravwell. So in other words they do not run to edge of gravwell when entering a (new) planet. They run to edge of gravwell whenever a move order puts them close to a wormhole. |
|
Scouts are removed in 0.900 so this is no longer relevant. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 27, 2018 5:13 am | Kahuna | New Issue | |
Dec 27, 2018 9:48 am | BadgerBadger | Note Added: 0050672 | |
Dec 28, 2018 3:16 am | Kahuna | Note Added: 0050678 | |
Mar 25, 2019 5:54 pm | RocketAssistedPuffin | Status | new => closed |
Mar 25, 2019 5:54 pm | RocketAssistedPuffin | Resolution | open => no change required |
Mar 25, 2019 5:54 pm | RocketAssistedPuffin | Fixed in Version | => BETA 0.850 The Arrival of Fleets |
Mar 25, 2019 5:54 pm | RocketAssistedPuffin | Note Added: 0051036 |