View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020896 | AI War 2 | Bug - Gameplay | Jan 27, 2019 12:22 am | Jul 24, 2019 1:18 pm | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 0.810 Brace for Cross Planet Attack | ||||
Fixed in Version | 0.877 The Strikecraft Goldilocks Zone | ||||
Summary | 0020896: Reconquest wave (I think) joins the threat fleet | ||||
Description | See picture. For some reason, it shows the wave will go to Shiva ( the planet in the screenshot), but the description says it will spawn on the planet next to it and Join the threat fleet. And it does. The wave spawns and the Usurper and some ships from the wave merrily stroll along in the exact opposite direction of the Nanocaust (probably to go attack me). Cross planet waves are enabled. Also some "Fleet has unknown target" and "Ship is attached to unknown fleet" bug reports. No idea what that is, Probably Nanocaust related. You'll have to scroll to the bottom for that. Forgot to empty the log before I started playing this update. | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (53,540 bytes)
12/20/2018 9:55:53 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2018 9:55:54 AM No resolution change was required. 12/20/2018 9:55:54 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2018 9:55:54 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/20/2018 9:56:13 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/20/2018 9:56:13 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2018 9:56:13 AM 21.3 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.9s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (4.5s) SurrogateTableTable (0.9s) 12/20/2018 9:56:14 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/20/2018 9:56:21 AM Successfully opened host socket 12/20/2018 9:56:58 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 9:56:58 AM Generate Map with type X and seed 503472857 12/20/2018 9:56:58 AM World Created, Launching Server 12/20/2018 9:56:58 AM Successfully opened host socket 12/20/2018 9:57:04 AM Generate Map with type X and seed 503472857 12/20/2018 9:57:04 AM Generate Map Complete 12/20/2018 9:57:07 AM Generate Map with type X and seed 503472857 12/20/2018 9:57:07 AM Generate Map Complete 12/20/2018 10:03:35 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:05:14 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2018 10:05:15 AM No resolution change was required. 12/20/2018 10:05:15 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2018 10:05:15 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/20/2018 10:05:34 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/20/2018 10:05:35 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2018 10:05:35 AM 21.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) ExternalCoreConstants (0.4s) LoadFinalSFXStuff (10.0s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.9s) 12/20/2018 10:05:35 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/20/2018 10:05:46 AM Successfully opened host socket 12/20/2018 10:07:03 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:07:03 AM Successfully opened host socket 12/20/2018 10:07:42 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2018 10:07:42 AM Successfully opened host socket 12/20/2018 10:12:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:03:17 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:03:21 AM No resolution change was required. 12/21/2018 12:03:21 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:03:21 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:04:17 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:04:18 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:04:18 AM 61.6 seconds total load time. SetDirectoriesToBeUsed (1.2s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (2.1s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (14.8s) ExternalIconDictionaryTable (1.6s) ArcenUIPrefabTable (2.5s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.6s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.4s) EntityLineTypeTable (0.3s) SpaceboxDefinitionTable (1.3s) PlanetDefinitionTable (4.6s) GameEntityTypeDataTable.Initialize (4.6s) GameEntityTypeDataTable.InitVisualBits (20.3s) SurrogateTableTable (1.4s) 12/21/2018 12:04:19 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 12:04:35 AM Successfully opened host socket 12/21/2018 12:05:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:05:49 AM Successfully opened host socket 12/21/2018 12:05:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:06:33 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:06:35 AM No resolution change was required. 12/21/2018 12:06:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:06:35 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:06:54 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:06:55 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:06:55 AM 22.3 seconds total load time. SetDirectoriesToBeUsed (0.8s) Calculate FInt Sqrt Arrays (0.6s) Language.Initialize (0.3s) LoadFinalSFXStuff (10.2s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (3.4s) SurrogateTableTable (0.9s) 12/21/2018 12:06:55 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 12:07:00 AM Successfully opened host socket 12/21/2018 12:10:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:10:06 AM Successfully opened host socket 12/21/2018 12:14:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:14:00 AM Successfully opened host socket 12/21/2018 12:14:38 AM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 12:26:34 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 12:26:35 AM No resolution change was required. 12/21/2018 12:26:35 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 12:26:35 AM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 12:26:56 AM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 12:26:57 AM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 12:26:57 AM 23.5 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.9s) GameEntityTypeDataTable.InitVisualBits (5.0s) SurrogateTableTable (1.4s) 12/21/2018 12:26:58 AM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 2:11:42 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 2:11:43 PM No resolution change was required. 12/21/2018 2:11:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 2:11:43 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 2:12:21 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 2:12:22 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 2:12:22 PM 40.0 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.4s) LoadFinalSFXStuff (9.0s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (1.0s) GameEntityTypeDataTable.Initialize (3.2s) GameEntityTypeDataTable.InitVisualBits (19.7s) SurrogateTableTable (1.4s) 12/21/2018 2:12:23 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 5:37:53 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 5:37:54 PM No resolution change was required. 12/21/2018 5:37:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 5:37:54 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 5:38:19 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 5:38:20 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 5:38:20 PM 27.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.4s) Language.Initialize (0.3s) LoadFinalSFXStuff (12.8s) ExternalIconDictionaryTable (0.5s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (6.8s) SurrogateTableTable (0.8s) 12/21/2018 5:38:20 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 5:38:39 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:39 PM World Created, Launching Server 12/21/2018 5:38:39 PM Successfully opened host socket 12/21/2018 5:38:44 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:44 PM Generate Map Complete 12/21/2018 5:38:46 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:47 PM Generate Map Complete 12/21/2018 5:38:54 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:54 PM Generate Map Complete 12/21/2018 5:38:56 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:56 PM Generate Map Complete 12/21/2018 5:38:59 PM Generate Map with type X and seed 503472857 12/21/2018 5:38:59 PM Generate Map Complete 12/21/2018 5:39:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 5:39:30 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:30 PM World Created, Launching Server 12/21/2018 5:39:30 PM Successfully opened host socket 12/21/2018 5:39:32 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:33 PM Generate Map Complete 12/21/2018 5:39:34 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:34 PM Generate Map Complete 12/21/2018 5:39:38 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:38 PM Generate Map Complete 12/21/2018 5:39:40 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:40 PM Generate Map Complete 12/21/2018 5:39:42 PM Generate Map with type X and seed 503472857 12/21/2018 5:39:42 PM Generate Map Complete 12/21/2018 5:40:09 PM Generate Map with type X and seed 503472857 12/21/2018 5:40:09 PM Generate Map Complete 12/21/2018 5:42:13 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 5:44:39 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 5:44:40 PM No resolution change was required. 12/21/2018 5:44:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 5:44:41 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 5:44:59 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 5:45:00 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 5:45:00 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.7s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.8s) 12/21/2018 5:45:00 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:29:17 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 6:29:18 PM No resolution change was required. 12/21/2018 6:29:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 6:29:18 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 6:29:36 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 6:29:37 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 6:29:37 PM 20.9 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.2s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (5.1s) SurrogateTableTable (0.9s) 12/21/2018 6:29:37 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:29:56 PM Successfully opened host socket 12/21/2018 6:36:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:36:35 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:35 PM World Created, Launching Server 12/21/2018 6:36:35 PM Successfully opened host socket 12/21/2018 6:36:38 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:38 PM Generate Map Complete 12/21/2018 6:36:40 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:40 PM Generate Map Complete 12/21/2018 6:36:46 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:46 PM Generate Map Complete 12/21/2018 6:36:50 PM Generate Map with type X and seed 503472857 12/21/2018 6:36:50 PM Generate Map Complete 12/21/2018 6:37:54 PM Generate Map with type X and seed 503472857 12/21/2018 6:37:54 PM Generate Map Complete 12/21/2018 6:38:03 PM Generate Map with type X and seed 503472857 12/21/2018 6:38:03 PM Generate Map Complete 12/21/2018 6:38:10 PM Generate Map with type Octopus and seed 503472857 12/21/2018 6:38:10 PM Generate Map Complete 12/21/2018 6:38:18 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:18 PM Generate Map Complete 12/21/2018 6:38:23 PM Generate Map with type D18Swirl and seed 503472857 12/21/2018 6:38:23 PM Welcome to the D18 Swirl generator 12/21/2018 6:38:23 PM Generate Map Complete 12/21/2018 6:38:30 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:30 PM Generate Map Complete 12/21/2018 6:38:33 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:33 PM Generate Map Complete 12/21/2018 6:38:36 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:36 PM Generate Map Complete 12/21/2018 6:38:42 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:38:42 PM Generate Map Complete 12/21/2018 6:39:01 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:39:01 PM Generate Map Complete 12/21/2018 6:39:03 PM Generate Map with type Snake and seed 503472857 12/21/2018 6:39:03 PM Generate Map Complete 12/21/2018 6:46:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:46:40 PM Successfully opened host socket 12/21/2018 6:48:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:50:46 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2018 6:50:47 PM No resolution change was required. 12/21/2018 6:50:47 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2018 6:50:47 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 12/21/2018 6:51:05 PM ArcenAssetBundleCache.InstantiatedObjects: 771 12/21/2018 6:51:06 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2018 6:51:06 PM 21.0 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (10.1s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.8s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (3.4s) SurrogateTableTable (0.9s) 12/21/2018 6:51:06 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 12/21/2018 6:51:48 PM Successfully opened host socket 12/21/2018 6:52:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2018 6:52:38 PM Successfully opened host socket 12/21/2018 6:53:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/20/2019 5:32:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/20/2019 5:32:39 PM No resolution change was required. 1/20/2019 5:32:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/20/2019 5:32:39 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/20/2019 5:33:46 PM ArcenAssetBundleCache.InstantiatedObjects: 771 1/20/2019 5:33:47 PM Game Version: 0.809 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/20/2019 5:33:47 PM 71.6 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (1.2s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (15.4s) ExternalIconDictionaryTable (1.6s) ArcenUIPrefabTable (2.7s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (3.8s) PlanetDefinitionTable (2.5s) GameEntityTypeDataTable.Initialize (4.6s) GameEntityTypeDataTable.InitVisualBits (31.1s) SurrogateTableTable (1.6s) 1/20/2019 5:33:48 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/20/2019 5:34:37 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:37 PM World Created, Launching Server 1/20/2019 5:34:37 PM Successfully opened host socket 1/20/2019 5:34:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/20/2019 5:34:44 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:44 PM World Created, Launching Server 1/20/2019 5:34:44 PM Successfully opened host socket 1/20/2019 5:34:55 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:34:55 PM Generate Map Complete 1/20/2019 5:35:01 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:01 PM Generate Map Complete 1/20/2019 5:35:02 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:02 PM Generate Map Complete 1/20/2019 5:35:04 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:04 PM Generate Map Complete 1/20/2019 5:35:10 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:10 PM Generate Map Complete 1/20/2019 5:35:12 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:13 PM Generate Map Complete 1/20/2019 5:35:52 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:53 PM Generate Map Complete 1/20/2019 5:35:55 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:55 PM Generate Map Complete 1/20/2019 5:35:59 PM Generate Map with type Snake and seed 503472857 1/20/2019 5:35:59 PM Generate Map Complete 1/20/2019 5:41:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:36:28 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2019 6:36:30 PM No resolution change was required. 1/25/2019 6:36:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2019 6:36:30 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/25/2019 6:37:30 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/25/2019 6:37:31 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2019 6:37:31 PM 64.4 seconds total load time. SetDirectoriesToBeUsed (0.9s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (0.7s) PresentationLayer.LoadVisualConstants_Early (0.8s) LoadFinalSFXStuff (18.0s) ExternalIconDictionaryTable (1.4s) ArcenUIPrefabTable (2.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.3s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (2.2s) PlanetDefinitionTable (4.3s) GameEntityTypeDataTable.Initialize (3.8s) GameEntityTypeDataTable.InitVisualBits (22.7s) SurrogateTableTable (1.6s) 1/25/2019 6:37:32 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/25/2019 6:37:39 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:37:39 PM World Created, Launching Server 1/25/2019 6:37:39 PM Successfully opened host socket 1/25/2019 6:37:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:37:50 PM Successfully opened host socket 1/25/2019 6:39:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:39:20 PM Successfully opened host socket 1/25/2019 6:48:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2019 6:48:57 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:48:57 PM World Created, Launching Server 1/25/2019 6:48:57 PM Successfully opened host socket 1/25/2019 6:49:02 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:03 PM Generate Map Complete 1/25/2019 6:49:05 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:05 PM Generate Map Complete 1/25/2019 6:49:07 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:08 PM Generate Map Complete 1/25/2019 6:49:32 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:32 PM Generate Map Complete 1/25/2019 6:49:33 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:33 PM Generate Map Complete 1/25/2019 6:49:47 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:49:47 PM Generate Map Complete 1/25/2019 6:50:23 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:23 PM Generate Map Complete 1/25/2019 6:50:27 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:27 PM Generate Map Complete 1/25/2019 6:50:29 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:29 PM Generate Map Complete 1/25/2019 6:50:31 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:31 PM Generate Map Complete 1/25/2019 6:50:36 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:36 PM Generate Map Complete 1/25/2019 6:50:39 PM Generate Map with type Snake and seed 503472857 1/25/2019 6:50:39 PM Generate Map Complete 1/25/2019 6:57:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:27:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:27:22 PM No resolution change was required. 1/26/2019 11:27:22 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:27:22 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:28:21 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:28:22 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:28:22 PM 64.6 seconds total load time. SetDirectoriesToBeUsed (1.3s) Calculate FInt Sqrt Arrays (0.5s) Language.Initialize (1.8s) PresentationLayer.LoadVisualConstants_Early (0.5s) ExternalCoreConstants (0.3s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (1.5s) ArcenUIPrefabTable (2.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) InputActionTypeDataTable (0.4s) ExternalConstants (0.3s) PresentationLayer.LoadVisualConstants_Late (0.4s) GameSpeedTypeTable (0.3s) SpaceboxDefinitionTable (1.4s) PlanetDefinitionTable (4.6s) GameEntityTypeDataTable.Initialize (5.2s) GameEntityTypeDataTable.InitVisualBits (24.3s) SurrogateTableTable (1.6s) 1/26/2019 11:28:24 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:29:03 PM Successfully opened host socket 1/26/2019 11:34:38 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:37:47 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:37:48 PM No resolution change was required. 1/26/2019 11:37:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:37:48 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:38:11 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:38:12 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:38:12 PM 25.9 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) PresentationLayer.LoadVisualConstants_Early (0.6s) LoadFinalSFXStuff (13.6s) ExternalIconDictionaryTable (0.8s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.8s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (1.0s) 1/26/2019 11:38:12 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:38:27 PM Generate Map with type Snake and seed 503472857 1/26/2019 11:38:27 PM World Created, Launching Server 1/26/2019 11:38:28 PM Successfully opened host socket 1/26/2019 11:38:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:38:34 PM Successfully opened host socket 1/26/2019 11:38:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:38:58 PM Successfully opened host socket 1/26/2019 11:39:10 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:39:10 PM Successfully opened host socket 1/26/2019 11:39:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:39:52 PM Successfully opened host socket 1/26/2019 11:43:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:43:00 PM Successfully opened host socket 1/26/2019 11:48:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:48:57 PM Successfully opened host socket 1/26/2019 11:49:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:49:07 PM Successfully opened host socket 1/26/2019 11:49:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:49:36 PM Successfully opened host socket 1/26/2019 11:50:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2019 11:52:49 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2019 11:52:51 PM No resolution change was required. 1/26/2019 11:52:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2019 11:52:51 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/26/2019 11:53:18 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/26/2019 11:53:19 PM Game Version: 0.810 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2019 11:53:19 PM 30.1 seconds total load time. SetDirectoriesToBeUsed (0.7s) Calculate FInt Sqrt Arrays (0.5s) PresentationLayer.LoadVisualConstants_Early (0.5s) LoadFinalSFXStuff (13.5s) ExternalIconDictionaryTable (0.7s) ArcenUIPrefabTable (1.9s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (3.5s) GameEntityTypeDataTable.InitVisualBits (3.7s) SurrogateTableTable (0.9s) 1/26/2019 11:53:19 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/26/2019 11:53:33 PM Successfully opened host socket 1/27/2019 12:03:01 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2019 12:03:01 AM Successfully opened host socket 1/27/2019 12:03:03 AM Fleet 73 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:03 AM Fleet 51 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:03 AM Fleet 50 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 73 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 73 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 50 detaching from unknown fleet 1/27/2019 12:03:10 AM BUG: ship is attached to unknown fleet 51 detaching from unknown fleet 1/27/2019 12:09:10 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2019 12:09:10 AM Successfully opened host socket 1/27/2019 12:09:13 AM Fleet 83 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:09:13 AM Fleet 79 has an unknown target. This is indicative of a bug of some sort. Deleting that fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 79 detaching from unknown fleet 1/27/2019 12:09:16 AM BUG: ship is attached to unknown fleet 83 detaching from unknown fleet 1/27/2019 12:11:43 AM PLAYER DISCONNECTED 0.0.0.0=>0 |
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0020897 has a good save to test this. Just go to that report and play the save. Same as the above. It says it will go to Lommand, but act as a threat wave on Pallas. Set the time to x10 and occasionally a Reconquest wave will act as a threat wave on an AI planet (Or a threat wave has a Usurper for some reason). Also there are 3 usurpers hanging out at some planet. I have no idea how they got there or why. |
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For some reason uploading the screenshots messed up. the ones above are the 3 Usurpers sleeping. the ones below are the Reconquest/Threat wave hybrid. |
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Try to reproduce this in .811; the fix to 0020898 affects this code path. |
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Ok. I got it to trigger again. I'm still using the same campaign above if that makes a difference. I turned on the Budget Tracing. There are two "reports." The first is a regular wave that is acting as a threat wave, near the top. The second is the "Reconquest threat wave at the Bottom. ArcenDebugLog-2.txt (13,871 bytes)
1/31/2019 9:27:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/31/2019 9:27:03 PM No resolution change was required. 1/31/2019 9:27:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/31/2019 9:27:04 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/31/2019 9:27:22 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/31/2019 9:27:23 PM Game Version: 0.811 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/31/2019 9:27:23 PM 21.1 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (10.1s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.4s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (3.5s) SurrogateTableTable (0.9s) 1/31/2019 9:27:23 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/31/2019 9:28:30 PM Generate Map with type Octopus and seed 503472857 1/31/2019 9:28:30 PM World Created, Launching Server 1/31/2019 9:28:31 PM Successfully opened host socket 1/31/2019 9:28:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/31/2019 9:28:35 PM Successfully opened host socket 1/31/2019 9:29:02 PM AI Spending 1374.6328125 on SpecialForces at 29528 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:15 PM About to spend budget on Reconquest. Next attempt to spend time calculated by 29539 + 120 AI spending 2717.0283203125 on Reconquest at 29539. Next spend attempt at 29659 Planning a wave with budget 2717 isReconquestWave: True targetFaction: default onlyAttackIfStrongEnough: True Sending wave at 29659 (interval 120 current time 29539) and gving 120 seconds of advanced warning Finding target planet chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Rossem ==> Gelernter chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Pallas ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Dumais ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Freiland ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Stachowiak ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Epps ==> Lommand chooseSpawnLocation: 0: Pallas --> LommandchooseSpawnLocation: 1: Dumais --> LommandchooseSpawnLocation: 2: Freiland --> LommandchooseSpawnLocation: 3: Stachowiak --> LommandchooseSpawnLocation: 4: Epps --> LommandchooseSpawnLocation: 5: Rossem --> GelernterchooseSpawnLocation: warp gate planet Pallas target planet LommandDetermine wave type spawning a direct wavespawning a threat waveFinding wave composition Selecting composition for waveminimum required strength for reconquest wave: 5964 and budget 2717 AI PerSecond trace ends 1/31/2019 9:29:16 PM AI Spending 1374.6328125 on SpecialForces at 29544 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:18 PM AI Spending 1374.6328125 on SpecialForces at 29560 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:19 PM AI Spending 1374.6328125 on SpecialForces at 29576 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:22 PM AI Spending 1374.6328125 on SpecialForces at 29592 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:24 PM AI Spending 1374.6328125 on SpecialForces at 29608 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:26 PM AI Spending 1374.6328125 on SpecialForces at 29624 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:29:27 PM AI Spending 1374.6328125 on SpecialForces at 29640 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:30:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/31/2019 9:30:43 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/31/2019 9:30:44 PM No resolution change was required. 1/31/2019 9:30:44 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/31/2019 9:30:44 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/31/2019 9:31:03 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/31/2019 9:31:04 PM Game Version: 0.811 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/31/2019 9:31:04 PM 21.4 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.6s) LoadFinalSFXStuff (10.1s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) ArcenUI.Instance.InitializeOnceOnly (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (3.6s) SurrogateTableTable (0.9s) 1/31/2019 9:31:04 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/31/2019 9:31:18 PM Successfully opened host socket 1/31/2019 9:31:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/31/2019 9:31:24 PM Successfully opened host socket 1/31/2019 9:31:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/31/2019 9:33:14 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/31/2019 9:33:15 PM No resolution change was required. 1/31/2019 9:33:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/31/2019 9:33:15 PM Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 1/31/2019 9:33:34 PM ArcenAssetBundleCache.InstantiatedObjects: 777 1/31/2019 9:33:35 PM Game Version: 0.811 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceName: Intel(R) HD Graphics 4000 graphicsDeviceID: 358 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 912 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz processorCount: 4 processorFrequency: 2594 systemMemorySize: 8081 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/31/2019 9:33:35 PM 21.7 seconds total load time. SetDirectoriesToBeUsed (0.6s) Calculate FInt Sqrt Arrays (0.5s) LoadFinalSFXStuff (9.3s) ExternalIconDictionaryTable (0.3s) ArcenUIPrefabTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.7s) GameEntityTypeDataTable.InitVisualBits (4.4s) SurrogateTableTable (1.2s) 1/31/2019 9:33:36 PM Hello Steam user 'Ovalcircle' at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <371fc104c94a4724860239623ea95520>:0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 1/31/2019 9:34:13 PM Successfully opened host socket 1/31/2019 9:34:22 PM AI Spending 6236.8251953125 on Reinforcement at 29654 since we are over the spend threshold of 6224 AI PerSecond trace ends 1/31/2019 9:34:22 PM AI Spending 1374.6328125 on SpecialForces at 29656 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:34:23 PM About to spend budget on Reconquest. Next attempt to spend time calculated by 29660 + 120 AI spending 5313.38818359375 on Reconquest at 29660. Next spend attempt at 29780 Planning a wave with budget 5313 isReconquestWave: True targetFaction: default onlyAttackIfStrongEnough: True Sending wave at 29780 (interval 120 current time 29660) and gving 120 seconds of advanced warning Finding target planet chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Pallas ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Dumais ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Freiland ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Stachowiak ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Epps ==> Lommand chooseSpawnLocation: adding possibleSpawnPoint to Possible list: Sortes ==> Krogstie chooseSpawnLocation: 0: Pallas --> LommandchooseSpawnLocation: 1: Dumais --> LommandchooseSpawnLocation: 2: Freiland --> LommandchooseSpawnLocation: 3: Stachowiak --> LommandchooseSpawnLocation: 4: Epps --> LommandchooseSpawnLocation: 5: Sortes --> KrogstiechooseSpawnLocation: warp gate planet Pallas target planet LommandDetermine wave type spawning a direct wavespawning a threat waveFinding wave composition Selecting composition for waveminimum required strength for reconquest wave: 3606 and budget 5313 getWaveComposition: budget: 3606 no ships specified, and 3 different ship types desired getWaveComposition: Adding VampireClaw as a build choice for the incoming fleet. We have now chosen 0 of our max of 3 different ship types getWaveComposition: Adding TritiumSniperGuardian as a build choice for the incoming fleet. We have now chosen 1 of our max of 3 different ship types getWaveComposition: Adding MetabolizingGangsaw as a build choice for the incoming fleet. We have now chosen 2 of our max of 3 different ship types getWaveComposition: including a: Usurper of strength 2576 remaining budget after that: 1030 Planned wave: AI Wave with 1 Usurper squads (1 ships), 4 Metabolizing Gangsaw squads (80 ships), 2 Tritium Sniper Guardian squads (2 ships), 3 Vampire Claw squads (60 ships) spawning on Pallas then joining threat fleet in 2m 0s. This wave will allow the AI to recapture a planet. advance warning to give 120. strength of wave 3591 AI PlanWave ends 1/31/2019 9:34:23 PM AI PerSecond trace ends 1/31/2019 9:34:24 PM AI Spending 1374.6328125 on SpecialForces at 29672 since we are over the spend threshold of 1289 AI PerSecond trace ends 1/31/2019 9:34:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 |
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If this is still a problem I'll need a save game from post-fleets |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 27, 2019 12:22 am | Ovalcircle | New Issue | |
Jan 27, 2019 12:22 am | Ovalcircle | File Added: ArcenDebugLog.txt | |
Jan 27, 2019 12:22 am | Ovalcircle | File Added: Usurper Threat fleet what.savemet | |
Jan 27, 2019 12:22 am | Ovalcircle | File Added: Usurper Threat fleet what.save | |
Jan 27, 2019 12:22 am | Ovalcircle | File Added: 20190127001058_1.jpg | |
Jan 27, 2019 12:23 am | Ovalcircle | Description Updated | |
Jan 27, 2019 11:46 pm | Ovalcircle | File Added: 20190127233103_1.jpg | |
Jan 27, 2019 11:46 pm | Ovalcircle | File Added: 20190127233919_1.jpg | |
Jan 27, 2019 11:46 pm | Ovalcircle | File Added: 20190127233919_1-2.jpg | |
Jan 27, 2019 11:46 pm | Ovalcircle | File Added: 20190127233929_1.jpg | |
Jan 27, 2019 11:46 pm | Ovalcircle | Note Added: 0050745 | |
Jan 27, 2019 11:47 pm | Ovalcircle | File Deleted: 20190127233919_1-2.jpg | |
Jan 27, 2019 11:47 pm | Ovalcircle | File Deleted: 20190127233103_1.jpg | |
Jan 27, 2019 11:49 pm | Ovalcircle | File Added: 20190127233100_1.jpg | |
Jan 27, 2019 11:49 pm | Ovalcircle | File Added: 20190127233103_1.jpg | |
Jan 27, 2019 11:49 pm | Ovalcircle | Note Added: 0050746 | |
Jan 29, 2019 12:08 am | BadgerBadger | Assigned To | => BadgerBadger |
Jan 29, 2019 12:08 am | BadgerBadger | Status | new => requires feedback |
Jan 29, 2019 12:08 am | BadgerBadger | Note Added: 0050752 | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: ArcenDebugLog-2.txt | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Ai War 2 Reconquest Threat Wave (2).jpg | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Ai War 2 Regular wave (Threat) (1).jpg | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Ai War 2 Reconquest Threat Wave (1).jpg | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Ai War 2 Regular wave (Threat) (2).jpg | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Threat not reconquest.save | |
Jan 31, 2019 9:47 pm | Ovalcircle | File Added: Threat not reconquest.savemet | |
Jan 31, 2019 9:47 pm | Ovalcircle | Note Added: 0050759 | |
Jul 24, 2019 1:18 pm | BadgerBadger | Status | requires feedback => closed |
Jul 24, 2019 1:18 pm | BadgerBadger | Resolution | open => unable to reproduce |
Jul 24, 2019 1:18 pm | BadgerBadger | Fixed in Version | => 0.877 The Strikecraft Goldilocks Zone |
Jul 24, 2019 1:18 pm | BadgerBadger | Note Added: 0052315 |