View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020904 | AI War 2 | Gameplay Idea | Feb 1, 2019 5:02 pm | Feb 1, 2019 5:02 pm | |
Reporter | ZeusAlmighty | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.811 Transport Ships | ||||
Summary | 0020904: Tachyon Eye--special variant | ||||
Description | "Tachyon Eye" infinite range, slow decloaker. Maybe differs from plasma and ion eyes by: 1)is not invulnerable (don't have to kill guardposts to make vulnerable)--tankier to compensate 2) is always operational, regardless of #units on planet How this would benefit gameplay: It just strikes me as an obvious variant to a thing already called an "eye" and it would theoretically be a counter to the traditional raiding strategy to neutralize eyes it would actually be worthwile to have a LOT of of cloaked units at once so it can't decloak everything at once, as opposed to only having a few raid starships which would be quickly revealed | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Feb 1, 2019 5:02 pm | ZeusAlmighty | New Issue |