View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020924 | AI War 2 | Crash/Exception | Feb 12, 2019 9:39 pm | Apr 18, 2019 2:21 pm | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.813 Tractor Tentacles | ||||
Summary | 0020924: entity set behaviour called in DoLongRangePlanning | ||||
Description | We call set behaviour directly there in a number of minor factions and I'm worried it will cause desyncs for multiplayer | ||||
Tags | No tags attached. | ||||
|
That would have been a desync issue in prior builds, but with the new multiplayer plans that will fix itself pretty quickly. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 12, 2019 9:39 pm | BadgerBadger | New Issue | |
Feb 12, 2019 9:39 pm | BadgerBadger | Status | new => assigned |
Feb 12, 2019 9:39 pm | BadgerBadger | Assigned To | => BadgerBadger |
Apr 18, 2019 2:21 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 18, 2019 2:21 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 18, 2019 2:21 pm | Chris_McElligottPark | Note Added: 0051159 |