View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020975 | AI War 2 | Gameplay Idea | Mar 6, 2019 1:46 pm | Mar 6, 2019 1:46 pm | |
Reporter | AnnoyingOrange | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.816 Aggressive Busting and Stacking | ||||
Summary | 0020975: Small suggestions about AI mobile reinforcements spawns | ||||
Description | As of now, AI guardians and fleetships will happily pop out of nothingness when the AI is reinforcing, and that kinda looks silly. It might be nice to spawn them near important AI structures such as guardposts and command centers, like in AI war classic. Also, in my experience the AI seems to always spawn one unit at a time, which my turrets make quick work of, even with very high AIP: maybe the AI should be able to store reinforcements for a while and then spawn a bunch of ships at once? That would make the defense of neutered planets a much tougher challenge. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Mar 6, 2019 1:46 pm | AnnoyingOrange | New Issue |