View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020976 | AI War 2 | Gameplay Issue | Mar 6, 2019 2:17 pm | Oct 4, 2019 5:37 pm | |
Reporter | TechSY730 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.816 Aggressive Busting and Stacking | ||||
Summary | 0020976: Ordering units to move to a point on a planet while it is on a different planet causes unit to stop | ||||
Description | Ordering units to move to a point on a planet while it is on a different planet causes unit to stop. To reproduce: view planet A, assign some ships to control group 1 view planet B, _add_ some ships on B to control group 1 (skipping this step will make the camera jump to planet A when control group 1 is selected) press 1 so ships on planet A and B are selected, give them a move order to a point on planet B Expected: Ships that are already on planet B will move to the point selected. Ships that are not on planet B will move to planet B, and then move to the point selected. Actual: Ships that are not on planet B will move to planet B stop (drop their current order) Ships already on planet B will move to the point as expected Workaround: Issue a move order to the planet on galaxy map, that will work for ships not in the currently viewed planet However, you cannot queue a move order to point after that and have it work, that will not get added to the order queue of units not on planet B | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 6, 2019 2:17 pm | TechSY730 | New Issue | |
Apr 18, 2019 1:25 pm | Chris_McElligottPark | Note Added: 0051088 | |
Oct 4, 2019 5:37 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
Oct 4, 2019 5:37 pm | Chris_McElligottPark | Status | new => resolved |
Oct 4, 2019 5:37 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 4, 2019 5:37 pm | Chris_McElligottPark | Note Added: 0053474 |