hawk
Apr 23, 2019 6:55 pm
reporter
|
ArcenDebugLog.txt (20,854 bytes)
4/21/2019 4:19:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/21/2019 4:19:36 PM Resolution changed to fullscreen 1080x1920
4/21/2019 4:19:36 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/21/2019 4:19:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/21/2019 4:19:47 PM ArcenAssetBundleCache.InstantiatedObjects: 746
4/21/2019 4:19:48 PM Game Version: 0.852
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/21/2019 4:19:48 PM 12.5 seconds total load time.
LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.4s)
GameEntityTypeDataTable.Initialize (0.4s)
GameEntityTypeDataTable.InitVisualBits (2.4s)
SurrogateTableTable (0.5s)
4/21/2019 4:19:48 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
4/21/2019 4:21:28 PM Generate Map with type Realistic and seed 974311283
4/21/2019 4:21:28 PM World Created, Launching Server
4/21/2019 4:21:29 PM Successfully opened host socket
4/21/2019 4:21:49 PM Generate Map with type Realistic and seed 974311283
4/21/2019 4:21:49 PM Generate Map Complete
4/21/2019 4:21:59 PM Generate Map with type Realistic and seed 974311283
4/21/2019 4:22:00 PM Generate Map Complete
4/21/2019 4:22:31 PM Generate Map with type Realistic and seed 974311283
4/21/2019 4:22:32 PM Generate Map Complete
4/21/2019 9:51:04 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/22/2019 9:11:40 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/22/2019 9:11:41 PM No resolution change was required.
4/22/2019 9:11:41 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/22/2019 9:11:41 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/22/2019 9:12:30 PM ArcenAssetBundleCache.InstantiatedObjects: 746
4/22/2019 9:12:32 PM Game Version: 0.852
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/22/2019 9:12:32 PM 52.5 seconds total load time.
SetDirectoriesToBeUsed (1.0s)
Language.Initialize (0.4s)
ExternalCoreConstants (0.4s)
LoadFinalSFXStuff (32.1s)
ExternalIconDictionaryTable (0.4s)
ArcenUIPrefabTable (0.7s)
ArcenUI.Instance.InitializeOnceOnly (0.5s)
InputActionTypeDataTable (0.3s)
PresentationLayer.LoadVisualConstants_Late (0.4s)
EntityLineTypeTable (0.9s)
SpaceboxDefinitionTable (0.3s)
PlanetDefinitionTable (1.3s)
GameEntityTypeDataTable.Initialize (1.5s)
GameEntityTypeDataTable.InitVisualBits (7.3s)
SurrogateTableTable (2.3s)
4/22/2019 9:12:32 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
4/22/2019 9:13:45 PM Successfully opened host socket
4/22/2019 9:43:10 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 4:55:45 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 4:55:46 PM No resolution change was required.
4/23/2019 4:55:46 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 4:55:46 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 4:56:34 PM ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 4:56:36 PM Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 4:56:36 PM 52.2 seconds total load time.
SetDirectoriesToBeUsed (1.0s)
Language.Initialize (0.4s)
ExternalCoreConstants (0.3s)
LoadFinalSFXStuff (32.3s)
ExternalIconDictionaryTable (0.4s)
ArcenUIPrefabTable (0.7s)
ArcenUI.Instance.InitializeOnceOnly (0.5s)
InputActionTypeDataTable (0.3s)
PresentationLayer.LoadVisualConstants_Late (0.3s)
EntityLineTypeTable (0.8s)
SpaceboxDefinitionTable (0.3s)
PlanetDefinitionTable (1.2s)
GameEntityTypeDataTable.Initialize (1.4s)
GameEntityTypeDataTable.InitVisualBits (7.4s)
SurrogateTableTable (2.3s)
4/23/2019 4:56:37 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
4/23/2019 4:57:34 PM Generate Map with type Realistic and seed 974311283
4/23/2019 4:57:34 PM World Created, Launching Server
4/23/2019 4:57:34 PM setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:37 PM Generate Map with type Realistic and seed 974311283
4/23/2019 4:57:37 PM
Warning! Tried to start work thread when it was already running
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.AIW2.Core.Engine_AIW2.StartWorkThread (System.Threading.ThreadStart methodToRun) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0
at Arcen.AIW2.Core.World_AIW2.GenerateMap (System.Boolean IsRegeneration) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0
at Arcen.AIW2.Core.Engine_AIW2.InnerDoStartNewWorldOKLogic (Arcen.AIW2.Core.ScenarioData Scenario) [0x00000] in <836f94717c514f8db818f351c2ae5dce>:0
at Arcen.AIW2.External.Window_MainMenu+bCustomStartGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <a2471a3e468040008e42fcfc51017889>:0
at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <a2471a3e468040008e42fcfc51017889>:0
at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6b7a89ccbbb847b082dfdd6653b33a39>:0
4/23/2019 4:57:37 PM World Created, Launching Server
4/23/2019 4:57:37 PM Successfully opened host socket
4/23/2019 4:57:52 PM Generate Map with type Realistic and seed 798983642
4/23/2019 4:57:52 PM setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:52 PM setting the starting fleet to ClassicStartingFleet
4/23/2019 4:57:54 PM Generate Map Complete
4/23/2019 4:58:11 PM Generate Map with type Realistic and seed 798983642
4/23/2019 4:58:11 PM setting the starting fleet to ClassicStartingFleet
4/23/2019 4:58:11 PM setting the starting fleet to ClassicStartingFleet
4/23/2019 4:58:13 PM Generate Map Complete
4/23/2019 5:02:39 PM No resolution change was required.
4/23/2019 5:02:39 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:02:39 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:03:11 PM No resolution change was required.
4/23/2019 5:03:11 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:03:11 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:19:41 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:38:19 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:38:19 PM No resolution change was required.
4/23/2019 5:38:19 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:38:19 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:38:29 PM ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:38:30 PM Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:38:30 PM 10.9 seconds total load time.
LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.8s)
SurrogateTableTable (0.5s)
4/23/2019 5:38:30 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
4/23/2019 5:40:09 PM Successfully opened host socket
4/23/2019 5:41:54 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:41:54 PM Successfully opened host socket
4/23/2019 5:43:16 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:43:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:43:27 PM No resolution change was required.
4/23/2019 5:43:27 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:43:27 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:43:37 PM ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:43:38 PM Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:43:38 PM 10.8 seconds total load time.
LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.7s)
SurrogateTableTable (0.5s)
4/23/2019 5:43:38 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
4/23/2019 5:43:56 PM Successfully opened host socket
4/23/2019 5:44:23 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:44:23 PM Successfully opened host socket
4/23/2019 5:45:02 PM PLAYER DISCONNECTED 0.0.0.0=>0
4/23/2019 5:53:28 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
4/23/2019 5:53:28 PM No resolution change was required.
4/23/2019 5:53:28 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/23/2019 5:53:28 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/23/2019 5:53:38 PM ArcenAssetBundleCache.InstantiatedObjects: 748
4/23/2019 5:53:39 PM Game Version: 0.853
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 With Max-Q Design
graphicsDeviceID: 7073
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8081
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
processorCount: 12
processorFrequency: 2208
systemMemorySize: 16244
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/23/2019 5:53:39 PM 10.8 seconds total load time.
LoadFinalSFXStuff (6.5s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.7s)
SurrogateTableTable (0.5s)
4/23/2019 5:53:39 PM
Hello Steam user 'Justin "hawk" Erwin'
at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <d02fa841ce63489da0da18468ec9037f>:0
at ArcenGameController.Update () [0x00000] in <6fc7a1c8a2e94c1f9128e41a05285a6a>:0
|