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IDProjectCategoryLast Update
0021128AI War 2Bug - GameplaySep 5, 2019 12:12 pm
Reportertrillioneyes Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product VersionBETA 0.853 An Officer And A Bunch Of Fleets 
Summary0021128: Intel reports highlight already-captured fleets and battlestations
DescriptionOn the intel sidebar, if you mouse over a "Claim flagship/battlestation on <planet>" entry, it lights up all planets containing a flagship or battlestation of the same type. This seems fine, except that it lights up those planets even if you've already captured the flagship or battlestation in question. See https://steamuserimages-a.akamaihd.net/ugc/817876755323053248/33FCC8D061F4274AD90656E4135CAFB5EE5716EC/ : I have a revealer battlestation on Norg, so it's getting highlighted along with the stations I can actually capture.
TagsNo tags attached.

Relationships

related to 0021144 resolvedChris_McElligottPark Add back "mouse over unit in units tab to find it on other planets" 

Activities

BadgerBadger

Apr 23, 2019 10:42 pm

manager   ~0051353

I'm really surprised by this, because the Intel is only looking at Flagships/Battlestations that are neutral. The picture uploaded isn't available.

trillioneyes

Apr 23, 2019 10:50 pm

reporter   ~0051354

Whoops, it parsed the colon as part of the URL. I fixed it in the description.

BadgerBadger

Apr 24, 2019 1:07 am

manager   ~0051366

Any chance you have a save game with this?

trillioneyes

Apr 24, 2019 10:47 am

reporter   ~0051370

Yep, here:
main.savemet (56 bytes)
main.save (594,196 bytes)

BadgerBadger

Apr 24, 2019 12:06 pm

manager   ~0051372

I don't think this is a bug. Why is it bad that it also lights up planets where you already have such units? Clicking on the objective will center you on the capturable unit.

Note that it also will highlight similar units that are also not captured. So if you are checking out the objective to capture a given Citadel and mouse over it, it will be able to tell you (for example)"You already have one of these, there are 2 others you can capture, this objective is for This Particular One". This sounds like a good thing.

If it's a bug, it's a problem with the "hovering units in galaxy map lights up planets" code, not the intel screen.

trillioneyes

Apr 24, 2019 2:24 pm

reporter   ~0051379

Fair enough. I interpreted the highlighting as "here are all of the planets where I can capture another one of these units", so I was confused, but if it's meant to be "here's all of the planets that have another unit of this type" then that makes sense too.

Issue History

Date Modified Username Field Change
Apr 23, 2019 7:55 pm trillioneyes New Issue
Apr 23, 2019 10:42 pm BadgerBadger Note Added: 0051353
Apr 23, 2019 10:49 pm trillioneyes Description Updated
Apr 23, 2019 10:50 pm trillioneyes Note Added: 0051354
Apr 24, 2019 1:07 am BadgerBadger Note Added: 0051366
Apr 24, 2019 10:47 am trillioneyes File Added: main.savemet
Apr 24, 2019 10:47 am trillioneyes File Added: main.save
Apr 24, 2019 10:47 am trillioneyes Note Added: 0051370
Apr 24, 2019 12:06 pm BadgerBadger Note Added: 0051372
Apr 24, 2019 2:24 pm trillioneyes Note Added: 0051379
Apr 26, 2019 9:44 am BadgerBadger Relationship added related to 0021144
Sep 5, 2019 12:12 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 5, 2019 12:12 pm Chris_McElligottPark Status new => closed
Sep 5, 2019 12:12 pm Chris_McElligottPark Resolution open => no change required