View Issue Details

IDProjectCategoryLast Update
0021459AI War 2Bug - GameplayAug 7, 2019 4:36 pm
Reporterzharmad Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.878 Fleet Customization 
Fixed in Version0.879 Many Fixes and the Tutorial Rework Starts 
Summary0021459: Placing two duplicate ship types on one fleet causes ships counts to go over max
DescriptionIn this game, I started with a Consumer fleet that gave me Fusion bombers and Gangsaws. The first two fleets I recovered gave me a second copy of each of these.
With one fleet selected containing Gangsaws, it's not possible to pull in a second copy from another target fleet in the swap menu. However it is possible to trade the Gangsaws to that target fleet by requesting a different ship type. This results in two copies on the target fleet. The same should work for any ship type, and I have duplicated this on the Bombers initially without realising.

The when a fleet unloads, the Gangsaws/Bombers from both slots get assigned to the first slot, potentially going over max. This leaves the second slot with zero ships. Enabling an infinite ship cap exploit. The save attached now has 609 bombers.
TagsNo tags attached.

Activities

zharmad

Aug 4, 2019 7:33 pm

reporter  

D.save (649,206 bytes)
D.savemet (50 bytes)

Chris_McElligottPark

Aug 7, 2019 4:36 pm

administrator   ~0052456

Thanks!

* Previously it was possible to make trades in such a way that you could indirectly cause two ships of the same line to be in a given fleet.
** This was meant to be disallowed, but we missed a case of it, and as expected it led to all sorts of wonky results.
** Fixed this so that it now shows the disallowed trade items, but in red so you know they are invalid (not just mysteriously missing), and you can click them to get an explanation of why they are invalid.

Issue History

Date Modified Username Field Change
Aug 4, 2019 7:33 pm zharmad New Issue
Aug 4, 2019 7:33 pm zharmad File Added: D.save
Aug 4, 2019 7:33 pm zharmad File Added: D.savemet
Aug 5, 2019 11:55 am BadgerBadger Assigned To => Chris_McElligottPark
Aug 5, 2019 11:55 am BadgerBadger Status new => assigned
Aug 7, 2019 4:36 pm Chris_McElligottPark Status assigned => resolved
Aug 7, 2019 4:36 pm Chris_McElligottPark Resolution open => fixed
Aug 7, 2019 4:36 pm Chris_McElligottPark Fixed in Version => 0.879 Many Fixes and the Tutorial Rework Starts
Aug 7, 2019 4:36 pm Chris_McElligottPark Note Added: 0052456