View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021795 | AI War 2 | Suggestion | Oct 12, 2019 10:36 pm | Oct 12, 2019 11:00 pm | |
Reporter | CRZgatecrusher | Assigned To | |||
Status | feature for later | Resolution | open | ||
Summary | 0021795: AI Jammers | ||||
Description | The AI should at higher AIP levels create jammer ships every now and then. these ships disable nanites (permanently watched status) on a planet while it is in the sector. This unit can be placed with a fleet to hide it's true power or left to wonder on it's own to scare human players and cause them to divert ships away from it's actual waves. when the ship leaves the sector the nanites take some time to reboot (allowing the fleet attached to the jammer to follow it without being detected). I find the idea interesting because it does not tell you what is going on only that something is going on and that something could be harmless or potentially game ending if not handled properly. Though I doubt this is worth all the effort required for it but who knows? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 12, 2019 10:36 pm | CRZgatecrusher | New Issue | |
Oct 12, 2019 11:00 pm | BadgerBadger | Status | new => feature for later |
Oct 12, 2019 11:00 pm | BadgerBadger | Note Added: 0053630 |