View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021894 | AI War 2 | Crash/Exception | Oct 23, 2019 5:21 pm | Oct 23, 2019 7:11 pm | |
Reporter | alexandria | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.001 Official Game Launch! | ||||
Summary | 0021894: Segmentation fault on run due to NULL Pointer Exception | ||||
Description | Starting the game causes a black screen for a couple of milliseconds before disappearing. I couldn't find a dupe of this bug but there are a couple of thousand pages of crashes/exceptions I'm not really able to sift through :D I've attached: * Output the game sent to stdout/stderr * Output from `gdb` (Which doesn't seem to be useful probably because child-follow-thread wasn't set) * My `Player.log` with error data * My `uname -a` output in case that's useful. I'm willing to provide more data on request. | ||||
Tags | No tags attached. | ||||
|
game_output_2019-10-23.log (559 bytes)
Set current directory to /aux2/steamgames/steamapps/common/AI War 2 Found path: /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux.x86_64 Mono path[0] = '/aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/Managed' Mono config path = '/aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/etc' Preloaded 'libsteam_api.so' Preloaded 'ScreenSelector.so' Display 0 'C-17 17"': 1280x1024 (primary device). Display 1 '1': 1366x768 (secondary device). Logging to /home/alx/.config/unity3d/Editor/Player.log Aborted (core dumped) Player.log (1,256 bytes)
Desktop is 1280 x 1024 @ 75 Hz [Vulkan init] extensions: count=2 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 Vulkan error VK_ERROR_INCOMPATIBLE_DRIVER (-9) file: ./Runtime/GfxDevice/vulkan/VKContext.cpp, line: 333 Vulkan error./Runtime/GfxDevice/vulkan/VKContext.cpp:333 Vulkan detection: 0 Initialize engine version: 2019.1.7f1 (f3c4928e5742) GfxDevice: creating device client; threaded=1 [Vulkan init] extensions: count=2 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 Vulkan error VK_ERROR_INCOMPATIBLE_DRIVER (-9) file: ./Runtime/GfxDevice/vulkan/VKContext.cpp, line: 333 Vulkan error./Runtime/GfxDevice/vulkan/VKContext.cpp:333 Receiving unhandled NULL exception #0 0x007f00c45d1418 in vkEnumeratePhysicalDevices #1 0x000000008745ca in (Unknown) #2 0x00000000875f34 in (Unknown) #3 0x000000008a478b in (Unknown) #4 0x0000000082786f in (Unknown) #5 0x00000000c78ad2 in (Unknown) #6 0x00000000c7bd61 in (Unknown) #7 0x00000000b7bfeb in (Unknown) #8 0x00000000b8dff3 in (Unknown) #9 0x00000000434a15 in (Unknown) #10 0x007f00f677cb97 in __libc_start_main #11 0x00000000445803 in (Unknown) uname_output_2019-10-23T22:17+01:00.log (109 bytes)
Linux (redacted) 4.15.0-66-generic #75-Ubuntu SMP Tue Oct 1 05:24:09 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux gdb_output_2019-10-23T22:16+01:00.log (2,348 bytes)
Reading symbols from ./AIWar2Linux.x86_64...(no debugging symbols found)...done. (gdb) run Starting program: /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux.x86_64 [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". [New Thread 0x7ffff4cf7700 (LWP 8579)] [New Thread 0x7fffed7df700 (LWP 8580)] Found path: /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux.x86_64 Mono path[0] = '/aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/Managed' Mono config path = '/aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/etc' [New Thread 0x7fffec225700 (LWP 8581)] Thread 4 "Finalizer" received signal SIGPWR, Power fail/restart. [Switching to Thread 0x7fffec225700 (LWP 8581)] 0x00007ffff72046d6 in futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0, futex_word=0x7fffecbaa6b0) at ../sysdeps/unix/sysv/linux/futex-internal.h:205 205 ../sysdeps/unix/sysv/linux/futex-internal.h: No such file or directory. (gdb) bt #0 0x00007ffff72046d6 in futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=0, futex_word=0x7fffecbaa6b0) at ../sysdeps/unix/sysv/linux/futex-internal.h:205 #1 do_futex_wait (sem=sem@entry=0x7fffecbaa6b0, abstime=0x0) at sem_waitcommon.c:111 #2 0x00007ffff72047c8 in __new_sem_wait_slow (sem=0x7fffecbaa6b0, abstime=0x0) at sem_waitcommon.c:181 #3 0x00007fffec858700 in ?? () from /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #4 0x00007fffec858a43 in ?? () from /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #5 0x00007fffec82a289 in ?? () from /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #6 0x00007fffec88b843 in GC_inner_start_routine () from /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #7 0x00007fffec8805b6 in GC_call_with_stack_base () from /aux2/steamgames/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #8 0x00007ffff71fb6db in start_thread (arg=0x7fffec225700) at pthread_create.c:463 #9 0x00007ffff6f2488f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95 (gdb) quit |
|
This error looks like its coming from Vulkan: Desktop is 1280 x 1024 @ 75 Hz [Vulkan init] extensions: count=2 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 Vulkan error VK_ERROR_INCOMPATIBLE_DRIVER (-9) file: ./Runtime/GfxDevice/vulkan/VKContext.cpp, line: 333 Vulkan error./Runtime/GfxDevice/vulkan/VKContext.cpp:333 |
|
I note you're running a bit of an older kernel. Googling VK_ERROR_INCOMPATIBLE_DRIVER shows it to be a reasonably common error message. What's your video card and what drivers are you using? |
|
Video card is (from the product spec) "Intel Core i5-4288U with Intel HD Graphics 5100 (2.6 GHz, 3 MB cache, 2 cores)". Running using OpenGL works but is abysmally slow (and has no ability to turn down graphics quality), even after closing the damn game. As for graphics drivers: 23:49 alx$ lspci -k | grep -EA3 'VGA|3D|Display' 00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 09) Subsystem: Hewlett-Packard Company Haswell-ULT Integrated Graphics Controller Kernel driver in use: i915 Kernel modules: i915 |
|
What does running vulkaninfo show? |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 23, 2019 5:21 pm | alexandria | New Issue | |
Oct 23, 2019 5:21 pm | alexandria | File Added: game_output_2019-10-23.log | |
Oct 23, 2019 5:21 pm | alexandria | File Added: Player.log | |
Oct 23, 2019 5:21 pm | alexandria | File Added: uname_output_2019-10-23T22:17+01:00.log | |
Oct 23, 2019 5:21 pm | alexandria | File Added: gdb_output_2019-10-23T22:16+01:00.log | |
Oct 23, 2019 5:23 pm | alexandria | Description Updated | |
Oct 23, 2019 5:24 pm | alexandria | Description Updated | |
Oct 23, 2019 5:26 pm | BadgerBadger | Note Added: 0053890 | |
Oct 23, 2019 5:40 pm | BadgerBadger | Note Added: 0053891 | |
Oct 23, 2019 6:50 pm | alexandria | Note Added: 0053906 | |
Oct 23, 2019 7:11 pm | BadgerBadger | Note Added: 0053907 |