View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0022048 | AI War 2 | GUI | Nov 2, 2019 12:33 am | Nov 2, 2019 12:33 am | |
Reporter | BadgerBadger | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.005 Answering Your Top Requests | ||||
Summary | 0022048: Displaying player kills/losses stats | ||||
Description | This would be cool for people to see, and we already do all the work of generating the stats. Right now the old display code is commented out in Window_InGameEscapeMenu.cs, in #region Write Player Faction(s) Stats <code here> #endregion The most efficient way to do this is probably to create a button that generates a buffer to show this information when you click it. You can look at how this is done in Window_ResourceBar.cs, for example look at how tMetal implements HandleClick_Subclass() I could do this myself but I don't feel like I have a good place to put such a button. In the Escape Menu might work, but you need to use Unity to add buttons there. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 2, 2019 12:33 am | BadgerBadger | New Issue |