View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022171 | AI War 2 | Suggestion | Nov 10, 2019 10:46 pm | Nov 10, 2019 10:46 pm | |
Reporter | Ranakastrasz | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.007 The Player/AI Arms Race Intensifies | ||||
Summary | 0022171: Extra Conditional Effects | ||||
Description | Allow ships to have, like damage modifiers a "Can't target" modifier a "Can Target" modifier (Ignores normal restrictions, like range, cloak, inside shield, etc) and a "Priority Target" modifier. (Ships think they deal X times damage to target) Can't target could be things like mass driver (Can't target <5mass). Can target would be Antispy (Can Target CloakCap>0) Priority Target would be Scapegoat, Zenith Mirror, Vanguard, Decoy, etc. (Pretend to take 10x damage) Can target and Can't target let you build your own exceptions, without it using tags. I think. Can target can ofc use an extra filter if you want to limit range, or similar. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Nov 10, 2019 10:46 pm | Ranakastrasz | New Issue |