View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0022289 | AI War 2 | Bug - Other | Nov 29, 2019 4:25 pm | Nov 29, 2019 11:50 pm | |
Reporter | GreatYng | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | 1.010 Extracting Those Archives | ||||
Summary | 0022289: [AI War 2] Omnipresent Murdoch | ||||
Description | Yes this is very trivial, but I can't unnotice it. No matter which map type is chosen there is always a planet named Murdoch. I tried all planet types, it's there. I changed the linking types on a few planet types, it's still there. I tried different naming conventions on one planet type, it's always there. I tried randomizing the seed on several planet types, and it's still there. This is especially noticeable on the 'Spiral Snake', 'Concentric', 'X', and 'Wheel' map types, because Murdoch is always in the center. I consider this a bug, because selecting any other planet and randomizing the map seed always changes the name. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 29, 2019 4:25 pm | GreatYng | New Issue | |
Nov 29, 2019 11:50 pm | BadgerBadger | Assigned To | => BadgerBadger |
Nov 29, 2019 11:50 pm | BadgerBadger | Status | new => closed |
Nov 29, 2019 11:50 pm | BadgerBadger | Resolution | open => won't fix |
Nov 29, 2019 11:50 pm | BadgerBadger | Note Added: 0054738 |