View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022439 | AI War 2 | Bug - Other | Dec 27, 2019 11:01 am | Dec 27, 2019 2:08 pm | |
Reporter | ArnaudB | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.025 Hotfix | ||||
Fixed in Version | BETA 1.1 So Much Stuff We Can't Even, But More Is Still Coming | ||||
Summary | 0022439: Execution Context error | ||||
Description | I had an error while playing. Here are the screenshot and the game saved right after getting the error, plus the log. | ||||
Tags | No tags attached. | ||||
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Strange and maybe not related from your log: 12/23/2019 1:39:50 PM Error: tried to initialize multiple ui elements with the same id tuple:HoverableText|tSettingValueDescription|0|-1 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.Universal.ArcenUI_SetOfCreateElementDirectives.GetNextFree (System.String PrefabName, System.Type ControllerType, System.Int32 CodeDirectiveTag1, System.Int32 CodeDirectiveTag2, System.String CodeDirectiveTagString, System.Single Left, System.Single Top, System.Single Width, System.Single Height) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.AIW2.External.WindowControllerAbstractBase._AddBase (System.String prefabName, Arcen.Universal.ArcenUI_SetOfCreateElementDirectives Set, System.Type ControllerType, System.String CodeDirectiveTagString, System.Int32 CodeDirectiveTag1, System.Int32 CodeDirectiveTag2, System.String ParentTabName, UnityEngine.Rect rect, System.Single FontSize) [0x00000] in <d0b81111b78c4ba8a21aaab6ef4dacc6>:0 at Arcen.AIW2.External.WindowControllerAbstractBase.AddText (Arcen.Universal.ArcenUI_SetOfCreateElementDirectives Set, System.Type ControllerType, System.String CodeDirectiveTagString, System.Int32 CodeDirectiveTag1, System.Int32 CodeDirectiveTag2, System.String ParentTabName, UnityEngine.Rect rect, System.Single FontSize) [0x00000] in <d0b81111b78c4ba8a21aaab6ef4dacc6>:0 at Arcen.AIW2.External.WindowControllerAbstractBase.AddText (Arcen.Universal.ArcenUI_SetOfCreateElementDirectives Set, System.Type ControllerType, System.String CodeDirectiveTagString, System.Int32 CodeDirectiveTag1, System.Int32 CodeDirectiveTag2, UnityEngine.Rect rect, System.Single FontSize) [0x00000] in <d0b81111b78c4ba8a21aaab6ef4dacc6>:0 at Arcen.AIW2.External.Window_SetupOptionsTab.PopulateSubclassControls (Arcen.Universal.ArcenUI_SetOfCreateElementDirectives Set, System.Single& runningY) [0x00000] in <d0b81111b78c4ba8a21aaab6ef4dacc6>:0 at Arcen.AIW2.External.Window_SetupOptionsTab.PopulateFreeFormControls (Arcen.Universal.ArcenUI_SetOfCreateElementDirectives Set) [0x00000] in <d0b81111b78c4ba8a21aaab6ef4dacc6>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 |
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Actual bug you're reporting: BUG: Ship is on burningAndDying list but has not exploded at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.AIW2.ExternalVisualization.ShipVisualizer.UpdateBurningAndDyingStatus (System.Single DeltaTime) [0x00000] in <2af91bf092bf43418669e9c4bb14b20a>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleLODsAndShipPartAnimations () [0x00000] in <2af91bf092bf43418669e9c4bb14b20a>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <2af91bf092bf43418669e9c4bb14b20a>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <2af91bf092bf43418669e9c4bb14b20a>:0 at ArcenMainGameVisuals.Update () [0x00000] in <0600d4bd2cf24151a04d44fa4fb120b9>:0 12/27/2019 4:55:41 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DetachVisObjectFromSim 1 38 0 0 ClearVisualObjIfExists 43 101 0 0 OnRemovedFromSpatialPartitioning 1 45 0 0 RemoveFromSpatialPartitioning 12 90 0 0 OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim 45 132 0 0 CheckForActuallyGettingRidOfRemovedEntities 17 135 0 0 DoWorldStepLogic_FromSimBGThread 1300 4218 0 0 Execute 182 554 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.ExternalVisualization.SquadVisualizer.DetachVisObjectFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00001] in <2af91bf092bf43418669e9c4bb14b20a>:0 at Arcen.AIW2.Core.GameEntity_Squad.ClearVisualObjIfExists (System.Boolean ForceRemoval, System.Boolean DoRemovalFlag, Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x0002b] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.Core.GameEntity_Base.OnRemovedFromSpatialPartitioning (System.Boolean ForceImmediateVisualRemoval, Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00001] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.Core.GameEntity_Squad.RemoveFromSpatialPartitioning (System.Boolean ForceImmediateVisualRemoval, Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x0000c] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.Core.GameEntity_Squad.OnlyInMapgenOrInActuallyGettingRidOfEntities_ImmediatelyRemoveFromSim (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x0002d] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.Core.World_AIW2.CheckForActuallyGettingRidOfRemovedEntities () [0x00011] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00514] in <ac8848ba4e754006b6c133747a853b91>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000b6] in <8dde4b0329564619842f51eca3999aad>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <8dde4b0329564619842f51eca3999aad>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <8dde4b0329564619842f51eca3999aad>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <8dde4b0329564619842f51eca3999aad>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <8dde4b0329564619842f51eca3999aad>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 |
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Thanks! * Adjusted the "BUG: Ship is on burningAndDying list but has not exploded" message to instead just mark the ship as exploded, as there are too many ways to get to that state. * Fixed a nullref exception that could happen in DetachVisObjectFromSim on ship squads. |
Date Modified | Username | Field | Change |
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Dec 27, 2019 11:01 am | ArnaudB | New Issue | |
Dec 27, 2019 11:01 am | ArnaudB | File Added: 20191227165553_1.jpg | |
Dec 27, 2019 11:01 am | ArnaudB | File Added: Hope 7.rar | |
Dec 27, 2019 11:01 am | ArnaudB | File Added: ArcenDebugLog.txt | |
Dec 27, 2019 2:02 pm | Chris_McElligottPark | Note Added: 0055177 | |
Dec 27, 2019 2:02 pm | Chris_McElligottPark | Note Added: 0055178 | |
Dec 27, 2019 2:08 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 27, 2019 2:08 pm | Chris_McElligottPark | Status | new => resolved |
Dec 27, 2019 2:08 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 27, 2019 2:08 pm | Chris_McElligottPark | Fixed in Version | => BETA 1.1 So Much Stuff We Can't Even, But More Is Still Coming |
Dec 27, 2019 2:08 pm | Chris_McElligottPark | Note Added: 0055179 |